stick an adjective in front of the object type name ("bloodstained dagger"), unidentified non-artefact jewellry is described with both an adjective and material ("runed wooden ring"), making a description like "runed ring" a bit weird. So give randart jewellery an adjective that no non-artefact jewellery would have, plus a material that a non-artefact might or might not have.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5741 c06c8d41-db1a-0410-9941-cceddc491573
WS63V5NRIGFF3M3NRB7TOK5D3XDXYQRQRZN4PY3VJPTJZUXMMVAAC
X3ZYEJMCHJC27L6YT2NRYB6EN2T3XFRJNUENVHGRPBUKMTVHAGVQC
A7JEFZOEUX436TOZQX4IKYNOGBAOOUBAPA7JRZGEMLGLOGSTM5AAC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
EJKHYV2Z6UPRVYUAL4WRW33GBNHYBFPMPA57HMBX2LQKXHIUO5VQC
LDBTCT5WIPLJPZWXS2RUQ26QKISCUUTLO77M464WOE6VSYSNPKYAC
SRQJVKQVUY7QGCEBA2VQTWEJ7ADIUSY7L46HJQSQNM5DXYRRH5KAC
######################################################
# Jewellry appearance
######################################################
#
# While for the appearance of randart weapons and armour you can
# just stick an adjective in front of the object type name ("bloodstained
# dagger"), unidentified non-artefact jewellry is described with both an
# adjective and material ("runed wooden ring"), making a description
# like "runed ring" a bit weird. So give randart jewellery an adjective
# that no non-artefact jewellery would have, plus a material that a
# non-artefact might or might not have.