stick an adjective in front of the object type name ("bloodstained dagger"), unidentified non-artefact jewellry is described with both an adjective and material ("runed wooden ring"), making a description like "runed ring" a bit weird. So give randart jewellery an adjective that no non-artefact jewellery would have, plus a material that a non-artefact might or might not have.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5741 c06c8d41-db1a-0410-9941-cceddc491573
WS63V5NRIGFF3M3NRB7TOK5D3XDXYQRQRZN4PY3VJPTJZUXMMVAAC X3ZYEJMCHJC27L6YT2NRYB6EN2T3XFRJNUENVHGRPBUKMTVHAGVQC A7JEFZOEUX436TOZQX4IKYNOGBAOOUBAPA7JRZGEMLGLOGSTM5AAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC EJKHYV2Z6UPRVYUAL4WRW33GBNHYBFPMPA57HMBX2LQKXHIUO5VQC LDBTCT5WIPLJPZWXS2RUQ26QKISCUUTLO77M464WOE6VSYSNPKYAC SRQJVKQVUY7QGCEBA2VQTWEJ7ADIUSY7L46HJQSQNM5DXYRRH5KAC ####################################################### Jewellry appearance######################################################## While for the appearance of randart weapons and armour you can# just stick an adjective in front of the object type name ("bloodstained# dagger"), unidentified non-artefact jewellry is described with both an# adjective and material ("runed wooden ring"), making a description# like "runed ring" a bit weird. So give randart jewellery an adjective# that no non-artefact jewellery would have, plus a material that a# non-artefact might or might not have.