git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7888 c06c8d41-db1a-0410-9941-cceddc491573
XBG7XR25YA6RPEUDBPLGK2APPFS33XJLVKQUXLXWMSY6RWQ4IKHQC
Levels
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* New portal vaults (Sewer, Ice Cave, Minitomb), and many new vaults.
* Labyrinths are now mappable (map rot!) and from time to time change shape.
* Teleporting within a labyrinth always sends you away from the exit.
* The Orcish Mines are now completely interconnected via the branch bottom.
* Ghosts may no longer appear in the Ecumenic Temple.
* Traps now remember how much ammunition they have.
* Branch descriptions now mention depth and whether they contain a rune.
* Fixed KMONS not accepting comma-separated list of alternative monsters.
* Tweaked most of the oklob vaults to make them less dangerous.
* Allow bazaars outside of the main dungeon.
Levels
------
* Labyrinths are now mappable (map rot!) and from time to time change shape.
* Teleporting within a labyrinth always sends you away from the exit.
* New portal vaults (Sewer, Ice Cave), and many new vaults.
* The Orcish Mines are now completely interconnected via the branch bottom.
* Ghosts may no longer appear in the Ecumenic Temple.
* Traps now remember how much ammunition they have.
* Branch descriptions now mention depth and whether they contain a rune.
* Fixed KMONS not accepting comma-separated list of alternative monsters.
* Tweaked most of the oklob vaults to make them less dangerous.
* Allow bazaars outside of the main dungeon.
* Fixed Spriggans being capable to wield staves while wearing a shield.
* Fixed crash when wizmode-creating a nonexistent monster type.
* Fixed broken monster movement away from player.
* Fixed acquirement() giving Book of Bugginess.
* Fixed auto-swapping rings and amulets taking twice as long as normal.
* Fixed off-by-1 error when selecting starting weapon.
* Fixed bats being capable of opening/closing doors.
* Fixed Draconians getting redundant mutations.
* Fixed secondary unarmed attacks not waking sleeping monsters.
* Fixed incorrect high score calculation.
* Fixed backwards stealth check.
* Fixed recharged wands not being inscribed with zap counts.
* Mark staves of poison and rods of venom as disapproved by TSO.
* Fixed Draconians getting redundant mutations.
* All 't' commands now take a turn.
* Shining eye now gives mutagenic chunks, eye of draining poisonous ones.
* Identify Holy Wrath brand on failed wield.
* Make Lichform discard holy wrath weapons.
* Properly disable traps in the Abyss.
* Don't allow monsters to polymorph into a unique.
* List new amount of charges when recharging identified wands.
* Don't prompt when swapping into dangerous terrain.
* Makhleb accepts collateral demon kills again.
* Only sharp weapons are now offered for butchering.
* Added an aptitudes hotkey for the book/weapon choice submenus.
* Properly allow monsters to pick up and use javelins.
* Don't apply menu colouring to Wp: and Qv: lines.
* Improved interrupted butchery behaviour.