git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7888 c06c8d41-db1a-0410-9941-cceddc491573
XBG7XR25YA6RPEUDBPLGK2APPFS33XJLVKQUXLXWMSY6RWQ4IKHQC Levels------* New portal vaults (Sewer, Ice Cave, Minitomb), and many new vaults.* Labyrinths are now mappable (map rot!) and from time to time change shape.* Teleporting within a labyrinth always sends you away from the exit.* The Orcish Mines are now completely interconnected via the branch bottom.* Ghosts may no longer appear in the Ecumenic Temple.* Traps now remember how much ammunition they have.* Branch descriptions now mention depth and whether they contain a rune.* Fixed KMONS not accepting comma-separated list of alternative monsters.* Tweaked most of the oklob vaults to make them less dangerous.* Allow bazaars outside of the main dungeon.
Levels------* Labyrinths are now mappable (map rot!) and from time to time change shape.* Teleporting within a labyrinth always sends you away from the exit.* New portal vaults (Sewer, Ice Cave), and many new vaults.* The Orcish Mines are now completely interconnected via the branch bottom.* Ghosts may no longer appear in the Ecumenic Temple.* Traps now remember how much ammunition they have.* Branch descriptions now mention depth and whether they contain a rune.* Fixed KMONS not accepting comma-separated list of alternative monsters.* Tweaked most of the oklob vaults to make them less dangerous.* Allow bazaars outside of the main dungeon.
* Fixed Spriggans being capable to wield staves while wearing a shield.
* Fixed crash when wizmode-creating a nonexistent monster type.* Fixed broken monster movement away from player.* Fixed acquirement() giving Book of Bugginess.* Fixed auto-swapping rings and amulets taking twice as long as normal.
* Fixed off-by-1 error when selecting starting weapon.* Fixed bats being capable of opening/closing doors.* Fixed Draconians getting redundant mutations.* Fixed secondary unarmed attacks not waking sleeping monsters.* Fixed incorrect high score calculation.* Fixed backwards stealth check.* Fixed recharged wands not being inscribed with zap counts.
* Mark staves of poison and rods of venom as disapproved by TSO.* Fixed Draconians getting redundant mutations.
* All 't' commands now take a turn.* Shining eye now gives mutagenic chunks, eye of draining poisonous ones.* Identify Holy Wrath brand on failed wield.* Make Lichform discard holy wrath weapons.* Properly disable traps in the Abyss.* Don't allow monsters to polymorph into a unique.* List new amount of charges when recharging identified wands.* Don't prompt when swapping into dangerous terrain.* Makhleb accepts collateral demon kills again.* Only sharp weapons are now offered for butchering.* Added an aptitudes hotkey for the book/weapon choice submenus.* Properly allow monsters to pick up and use javelins.* Don't apply menu colouring to Wp: and Qv: lines.* Improved interrupted butchery behaviour.