git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8671 c06c8d41-db1a-0410-9941-cceddc491573
XWNN5T6MDITLVLARIKKCNQRDQRKBSMZ4W77WQ4OWQ22DRTAL3WUQC }}// For items that get a random colour, give them a more thematic one.static void _apply_job_colour(item_def &item){if (!Options.classic_item_colours)return;if (item.base_type != OBJ_ARMOUR)return;switch (item.sub_type){case ARM_CLOAK:case ARM_ROBE:case ARM_NAGA_BARDING:case ARM_CENTAUR_BARDING:case ARM_CAP:case ARM_WIZARD_HAT:break;default:return;}switch (you.char_class){case JOB_THIEF:case JOB_NECROMANCER:case JOB_ASSASSIN:item.colour = DARKGREY;break;case JOB_FIRE_ELEMENTALIST:item.colour = RED;break;case JOB_ICE_ELEMENTALIST:item.colour = BLUE;break;case JOB_AIR_ELEMENTALIST:item.colour = LIGHTBLUE;break;case JOB_EARTH_ELEMENTALIST:item.colour = BROWN;break;case JOB_VENOM_MAGE:item.colour = MAGENTA;break;default:break;