properly.
Y6A2P3D3XQZ2WTK4MXGLG67EUMTDN3GEFIQSIC7MOS7RLKBBAMLAC SIPUJUBSKEC73ZMG5IFMNYG2JNTCP5SEGVXVIGZO3UX5HLWQRDFAC DVNZBDILREX3OZXJ6GBX4XXEPQXJUDBXL4A6SOBI3QZGQ5LNLB4QC U4EZJ7TIJLEYKFYGH6T4MHHDTN3JTO4KGCI3BLZKDNVKV3TVHUUQC RXZRRWQZH7H3E66ENDI6WTSDDTC5F7MDGIMZTEDYDE4YCUQN4CSAC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC S5TL2JAUMXGUGXV7HTDY7GUVOT4NTMJ6HZUMKTCFA2Z3NTYBZWQAC LHYTGOCNDWX3CVD2HSQ6LAYC6NLKKI6ZKKNWZ5IQWP6YP5PQEVWQC 7G4KWTOOBRLHOZZGFGAXGTUCDF3FGSZOXVHUZZ3V2KVWYSFE7EKAC 3SQQ4MM6YO4I37CQ6GIBIX6BXAEVHNVNHPVMR3PPBBNO454D6XWQC ZQ55TG7UDO6QYKNZGYLETDPGZ7TEWMCCT5S4IU4XMQOLTM6DZYHQC VJZ4D26E4L4E22SO6UYB44DNUTLG72LA4GTAEZ2DKKEMAICHOXBQC TXVL24IFH5SK7EJAN7JAUHAZJHJV7GB364UU65P745GUBWJS6Q6AC ODEILHD5WHXOY5KEBTSUVTSVBUD2GCA5TXWWKIXO7XJY5MFHOKMQC static int _ugly_thing_colour_offset(const monsters *mon){if (mon->type != MONS_UGLY_THING && mon->type != MONS_VERY_UGLY_THING)return (0);switch (make_low_colour(mon->colour)){case GREEN:return (0);case CYAN:return (1);case RED:return (2);case MAGENTA:return (3);case BROWN:return (4);case LIGHTGREY:return (5);default:return (0);}}
case MONS_DRACONIAN: return 0;case MONS_BLACK_DRACONIAN: return 1;case MONS_YELLOW_DRACONIAN: return 2;case MONS_GREEN_DRACONIAN: return 4;case MONS_MOTTLED_DRACONIAN:return 5;case MONS_PALE_DRACONIAN: return 6;case MONS_PURPLE_DRACONIAN: return 7;case MONS_RED_DRACONIAN: return 8;case MONS_WHITE_DRACONIAN: return 9;
case MONS_DRACONIAN: return (0);case MONS_BLACK_DRACONIAN: return (1);case MONS_YELLOW_DRACONIAN: return (2);case MONS_GREEN_DRACONIAN: return (4);case MONS_MOTTLED_DRACONIAN:return (5);case MONS_PALE_DRACONIAN: return (6);case MONS_PURPLE_DRACONIAN: return (7);case MONS_RED_DRACONIAN: return (8);case MONS_WHITE_DRACONIAN: return (9);
case SP_BLACK_DRACONIAN: return 1;case SP_YELLOW_DRACONIAN: return 2;case SP_GREY_DRACONIAN: return 3;case SP_GREEN_DRACONIAN: return 4;case SP_MOTTLED_DRACONIAN: return 5;case SP_PALE_DRACONIAN: return 6;case SP_PURPLE_DRACONIAN: return 7;case SP_RED_DRACONIAN: return 8;case SP_WHITE_DRACONIAN: return 9;
case SP_BLACK_DRACONIAN: return (1);case SP_YELLOW_DRACONIAN: return (2);case SP_GREY_DRACONIAN: return (3);case SP_GREEN_DRACONIAN: return (4);case SP_MOTTLED_DRACONIAN: return (5);case SP_PALE_DRACONIAN: return (6);case SP_PURPLE_DRACONIAN: return (7);case SP_RED_DRACONIAN: return (8);case SP_WHITE_DRACONIAN: return (9);