before the player's next action. At least, if my theories are right.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@579 c06c8d41-db1a-0410-9941-cceddc491573
YAPGZE3N4633FTFVIFVHIOKPRYM24H6O267RTXVUPAWFYRKYP6ZQC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
else if (!mons_friendly( monster )
else if (!do_updates && !mons_friendly( monster )
else if (!do_updates
&& !mons_friendly( monster )