git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@819 c06c8d41-db1a-0410-9941-cceddc491573
YMNWB2JPFFAEHTFKXSKBILNBPH7MLI627QUXZS462VEZJDS263DQC xxxxxxxxxxxx.@.xxxxxxxxxxxxxxxxxx.x.xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx.x.xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx.x.xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx.x.xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxdx2+.x.....xxxxxxxxxx$x2x.x.....xxxxxxxxxx.x2x.x.[{(.xxxxxxxxxxdx1x.x.....xxxxxxxxxxd+1x.+.....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP
xxxxxxxx...xxxxxxxxxxxxxx.x.xxxxxxxxxxxxxx...xxxxxxxxxxxxxx.x.xxxxxxxxxxxxxx...xxxxxxxxxxxxxx.x.xxxxxxxxxxxxxx...xxxxxxxxxxxxxx.x.xxxxxxxxxxxxxx...xxxxxxxxxxxxxx...xxxxxxxdx2+.x.....xxxxxx$x2x.x.....xxxxxx.x2x.x.[{(.xxxxxxdx1x.x.....xxxxxxd+1x.+.....xxxxxxxxxxxxxxxxxxxxxxENDMAP
ENDMAP
ENDMAP############################################################################### AreciboNAME: erik_entry_010TAGS: entryORIENT: floatFLAGS: no_rotate no_hmirrorMAP.....@.....({[......@....xxx....@...............@...........x.x.x.x...........x.+.....vv....++......v........x.x.....x.x.......x...x.+....v......+........v.....x...x...x...x..x.xx..x..x.+...v.......++........v....x.x.x.x.x.x.x.x..x..x...x.x..v........++........v............................x.x..v.........+.......v.................xx..........x.x...v.......+.......v................xx.x..........x.x....v............vv......@..........xx.x..........x.x.....vv........vv.......@..........x.x.x..........x.x...v...vvv.x.vv....................xxxxx..........x.x...v.......x......................................x.x...v.....xxxxx............bb....bbb...bb....bb....x.x...v....x.xxx.x..+.++.++..b.............bb..b.....x.x.......x..xxx..x..++++++..bb.b...bb...bb....bb.b..x.x.+.+++....xxx.....++.+++..bbbbb.bbbbb.bbbbb.bbbbb.x.x..........x.x.....+++.++..........................x.x...v......x.x.....++++++.....c.................c..x.x...v......x.x.....++.....@........................x.x...v.....xx.xx..........@.....c.................c.x.x..........................ccccc.............ccccc.x.x...aaa.....a..............cc....cc....ccc...cc....x.x...aaa.a.a...a.a.a.a.a.a..c.......c.........c.....x.x...aaa.........a.a.a.a....cc.c....cc...ccc..cc.c..x.x...............a.a........ccccc.ccccc.ccccc.ccccc.x.x...............a.a................................x.x.........=====...............c......++.........c..x.x.......=========.........@..........++............x.x.....===.......===......@.....c.....++..........c.x.x....==...........==.......ccccc.....++......ccccc.x.x...==.=.........=.==........v........+........v...x.x..==..==.......==..==........v......++.......v....x.x..=...=.=.....=.=...=.........vv....++......v.....x.x..=...=..=...=..=...=...........vv...+....vv......x.x......=...=.=...=........@..........++..vv........x.x......=....=....=.......@.......vv...+....vv......+.x......=.........=.................................+.x........x..x.x....................................+.x..vvvv..xxxxx.x..vvvv........@...............@....xxx....@...............@....ENDMAP############################################################################### RubiconNAME: erik_entry_011TAGS: entry no_monster_gen# damn those fish!ORIENT: floatITEM: ring of levitation, potion of levitationMAPxxxxccccccccwwwww..wwww..wwwwwww....wwwwwww..wwww...wccccxxxxxxccccwwwwwwwww..wwwww.wwwwwwww.wwwwwww.wwwwwwwwwwwwwwwwwwccccccccwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwccwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcccwwwwwwwwwwwwwwwwwwwcccwwwwwwwwwcwwwwwwwwwwwwwwwwwwwwwwcccwccccwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwccwwwwwwwwwwwwwwwwwwwwwccwwwwwwwwwcwcwwwwwwwwwwwwwwwwwwwwwwccccccwwwwwwwwwwwwxwwwwwwwwwwwwwwwwwwwcwwwww.wwwwwwwwwwwwwwwwwwwwwwcccwcwwwwwwwwwwwwwwwxwwwwwwwwwwwwwwwwwwwwwwwwwwwwww.wwwwwwwcccccccccccwwwwwww.wwwwwxwwwwww...wwwwwwwwwwwwwwwwwwwwwwwwwwcccccxxxxxxxcxx...{e....w..xx........wwwww.<.c......ww.....www.xcxccxxxxxxxcx..(cc[.d....<....x....x..w...xcc..cxcx....x......cxxxcxxxxxxxccx......xx.......x.....c..............x...........cxcxxxxxxxxxxcx.xxxxx.x.xxxx.xx.xcc.xx.xccxx....xxxx.xxxccxx.xcccxxxxxxxxxxxccx..xxxxxx.xx.xxxx.xxxx.xxxxxxxxx.xxxx.xxxx...xxcxxxxxxxxxxxxxxcxxxxxxxxxxxxxxxxxxxxcccccccxxxxxxccccccccxxxccccxxxxxxxxxxxxxxcccccccccccccccccccccccccccccccccccxxxxxcccccccxxxxxxxxxxENDMAP############################################################################### Game-of-Life Blinker ShipNAME: erik_entry_012TAGS: entryORIENT: floatMAP............................................c..c...........................c...............................c...c...................cc......cccc...................cccc...........................cc.cc............................cc.....cc.ccc.........................c..[..cc.......c....ccc........cc.{.....c......c....c.c.........c..(..cc.......c....ccc...cc.....cc.ccc..................cc.cc............................cccc.............................cc......cccc............................c...c...........................c................................c..c................................................ENDMAP############################################################################### Game-of-Life Cheshire CatNAME: erik_entry_013TAGS: entryORIENT: floatMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..........x..........x..........x..........xxx..........x..........x..........x..........xxx...c..c...x...c..c...x..cc..cc..x..cccccc..xxx...cccc...x..cccccc..x..c.cc.c..x..c....c..xx(..c....c.....c....c.......cc......c......c.xx[..c.cc.c....cc....cc...ccc..ccc...c......c.xx{..c....c..x..c....c..x.cc.cc.cc.x.c..cc..c.xxx...cccc...x...cccc...x...c..c...x...c..c...xxx..........x....cc....x...c..c...x..........xxx..........x..........x..........x..........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..xxxxxxx..........x..........x....cc....x..........xxx..........x..........x..c....c..x...cccc...xxx..........x..........x.c......c.x..cccccc..xxx..........x..........x..........x.cc.cc.cc.xxx.....................x............cc....cc.xxx......................c........c.ccc....cccxxx..........x..........x..c.cc.c..x..c.cc.c..xxx...cc.....x...c..c...x...cccc...x....cc....xxx...cc.....x....cc....x..........x..........xxx..........x..........x..........x..........xxxxxx@@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Sometimes You Just Gotta RunNAME: erik_entry_14TAGS: entryORIENT: floatMONS: ogreITEM: potion of heal woundsMAPxxxxxxxxxx.xxxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxxx1xxxxxxxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx.d.xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx.d.xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxx....[....xxxxxxxxxxxx..x(.{x..xxxxxxx...x...x...x...x...xx....x..xx>xx..x....xxxxxxx...xxx...xxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### 27 #1NAME: erik_entry_15TAGS: entryORIENT: floatITEM: stoneMAPbbbbbbbbbbbbbbbbbbbbb([................bb{.................bb..a...............bb..................bb....aa............bb....a.............bb......aaa.........bb......aaa.........bb......aaa.........bb..................bb..........aaa.aaa.bb..........aaa.aaa.bb..........aaa.aaa.bb..................bb..........aaa.....bb..........aaa.....bb..........aaa...d.bb...................bbbbbbbbbbbbbbbbbb..ENDMAP############################################################################### 27 #2NAME: erik_entry_16TAGS: entryORIENT: floatITEM: stoneMAPbbbbbbbbbbbbbbbbbbbbbbbbbbbb.........................bb.........................bb.........................bb...<...[{(...ccccccccc...bb.........................bb.........................bb.........................bbbbbbbbbbbbbbbbbb...bbbbbbbb...................bbbbbbbb...................bbbbbbbb...................bbbbbbbb...c.ccc.ccc.ccc...bbbbbbbb...c.c.c.c.c.c.c...bbbbbbbb...ccc.ccc.ccc.c...bbbbbbbb...................bbbbbbbb....d..............bbbbbbbb...................bbbbbbbbbbb...bbbbbbbbbbbbbbbbbbbbENDMAP############################################################################### 27 #3NAME: erik_entry_17TAGS: entry no_monster_gen# no pillars for dancing, so no_monster_genORIENT: floatITEM: stoneMAPcccccccccccccccccccccccccccccccccccbbbbb.c...c.........ccccccccb[{(+.+...+.........ccccccccbbbbb.c...c.........ccccccccccccccccccccccc+cccccc..........................cc.d........................cc..........................cc...ccccccccccccccccccccccccENDMAP############################################################################### Zot Side StoryNAME: erik_entry_18TAGS: entryORIENT: floatMONS: giant bat, small snake, worm, gnoll, imp, orcITEM: stone, scroll of paper, banana, potion of healing
MAPbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb.........................................................bb(...xxx...xxx...xxx...xxx..gaaa...vvvvvvvvv...ccccccccc...bb[.x.+Cx...+6x..2+ex..3+ex...+fa...+++===4ev...===g5e===...bb{...xxx...xxx...xxx...xxx..gaaa...vvvvvvvvv...ccccccccc...bbb.........................................................bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb+++bbbbbbbbbbbbbb=bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb.....bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb.bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb...bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb+++bbbbbbbbbbbbbbbbbbbb.bbbbbbbbbbbbbbbbbbbb...........................bbbb.........bbbbbbbbbbbbbbbbbbbb......xbXXXXXXXXXXXbx......bbbb.bbbbbbbbbbbbbbbbbbbbbbbbbbbb......xXXX...1...XXXx......bbbb.bbbbbbbbbbbbbbbbbbbbbbbbbbbb......xXX..1...1..XXx......bbbb.bb.....bbbbbbbbbbbbbbbbbbbbb......xX1.........1Xx......bbbb.bb.bbb.bbbbbbbbbbbbbbbbbbbbb..........1..d..1..........bbbb.bb.bbb.bbbbbbbbbbbbbbbbbbbbb......xX1.........1Xx......bbbb.bb..bb.bbbbbbbbbbbbbbbbbbbbb......xXX..1...1..XXx......bbbb.bbb.bb.bbbbbbbbbbbbbbbbbbbbb......xXXX...1...XXXx......bbbb.....bbebbbbbbbbbbbbbbbbbbbbb......xbXXXXXXXXXXXbx......bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb.............<.............bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb.bbbbbbbbbbbbbbbbbbbbbbbbbbbbbENDMAP
# RamanujanNAME: erik_entry_19TAGS: entryORIENT: floatMAPcccccccccccccccccccccccccccccccccc([x............................cc{.x............................ccxx+............................cc......x.xxxxxxx.xx.xxxxxxxxx...cc...............................cc...............................cc...x.xxxxxxxxxxxx..............cc...............................cc...............................cc...xxxxxxxxx.xxxxxxxxxx........cc...............................cc...............................cc................................ccccccccccccccccccccccccccccccc..ENDMAP############################################################################### Kangaroo Pocket CalculatorNAME: erik_entry_20TAGS: entry no_monster_gen# no pillars for dancing, so no_monster_genORIENT: floatMAPbbbcccccccccccccccccccccccccccccccccccccccccccccb{b........................................+..+.b[+........................................+..+.b(b........................................+..+.bbbcccccccccccccccccccccccccccccccccccccccccccccENDMAP############################################################################### The Frivolous Dungeonbuilder #1NAME: erik_entry_21TAGS: entry no_monster_gen# worried about water creatures getting generatedORIENT: floatFLAGS: no_rotate no_hmirror no_vmirrorMAP....................aa..............a...aa.....aaaaaa.aa..........aawaaaaa.....aaabaaa..a....aa..b..a...........b..aa..........b..............bb..............b..............b..............bb..............b.......({.xx..b......x[xxxxxxbbxx...xxxxxxxxxxxxx................ENDMAP############################################################################### The Frivolous Dungeonbuilder #2NAME: erik_entry_22TAGS: entry no_monster_gen# worried about water creatures getting generatedORIENT: floatFLAGS: no_rotate no_hmirror no_vmirrorMAP...................bbb...........x..b...bb.....bbbbbbbbb......x...bxxbbbbb.....bbbxxbb..b....bb..xx.b..x....x...xx.bb...........xx.x...........xx.............xx.............xx.............xx..............xx......({.aa..xx......[aaaaaaxxaaawwaaaaaaaaaaaaawwwwwwwwwwwwwwwwENDMAP############################################################################### The Frivolous Dungeonbuilder #3 and enough, enough already!NAME: erik_entry_23TAGS: entry no_monster_gen# worried about water creatures getting generatedORIENT: floatFLAGS: no_rotate# Supposed to be an Easter egg. Get it?! Easter egg?! Sigh.MAP.....................aaa..........aawwwaa......bwwwwwwwwwb...bbbwwwwwwwbbb..bbbbbbbbbbbbb..wwwwwwwwwwwww..bbbbbbbbbbbbb..bbbwwwwwwwbbb...xwxwxwxwxwx.....aaawwwaaa.........aaa............({[......ENDMAP############################################################################### Yars' RevengeNAME: erik_entry_24TAGS: entryORIENT: floatMONS: goblinCHANCE: 5000MAPvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxv.........x.x..................vvv...............................xv........x.x.x.........xxx.....vvv.b..b.bbbb.b..b.b..b.bbbb.b..b.xv(........x.x.........xxx.....1xxx.b..b.b....b..b.b..b.b....b..b.xv{.......x.x.x.......xxx.1.....+.=.bbbb.bbbb.b.cb.b.cb.bbbb.bbbb.xv[........x.x.........xxx.....1xxx.b..b....b.b.cb.b.cb....b.b..b.xv........x.x.x.........xxx.....vvv.b..b.bbbb.bbbb.bbbb.bbbb.b..b.xv.........x.x..................vvv...............................xvvvvvvvvvvvvvvvvvvvvvvvvvvvv@@@vvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP##############################################################################