former no longer gives 1 HP minimum, but no longer displays the "life coursing into your body" message if you don't gain any HP; and the latter no longer works on summoned monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9436 c06c8d41-db1a-0410-9941-cceddc491573
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7XDVS43PTBMXXUOTJOHNIOPDIYR5UCP23TJLBCQ635GOVTDHOBPQC
ZYBZFZJRHBI7IMLOY7S4BXLJAMOXPK6GWLD2SKWT7S6O26OIYQPQC
Z7FLGOQODOWQ2FDJRMCNM6MM3FOVORG6BMJZ3AA5HADPNJTYZD2QC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
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KNPYFBNK3GESOQDGE2HH2EMUBQQIHUFYL6RQW2EFHCN2O2UGWDKAC
if (mons_holiness(monster) != MH_NATURAL)
continue;
if (mons_res_negative_energy(monster))
if (!monster->alive()
|| mons_holiness(monster) != MH_NATURAL
|| mons_res_negative_energy(monster)
|| mons_is_summoned(monster))
{