as well as beams fired by monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6166 c06c8d41-db1a-0410-9941-cceddc491573
ZM4MC3B3VK22S3VI76JIXIGFMLB4FPMQUEBNUROYF2GG5KAFLW5QC 5ZVVZ3W5F5QC4TCRFXJ2OKY7YKCJ4HQXP2HI63DPXOULBS5ENOKQC OIT7AR4IL2ZH4ISWXG3Y7Y24ICNQ5WSUFJLSUIYD7P5VGYU5BJLQC FLAGBNUNSIQNFDN53CDWABJRTTFWDL4PG34AI474ZKPXDEPYHOAQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC PQ5IPCENBLGCTUKM7AHXQKUCALLLAX5KAM3OQLAWFY2RDX57NYYQC SFWCESFCUEVKJ6ZQQX3Y5YTIQD5BC6MCVSLVZFRGRTU46BFLKKWAC if (beam.thrower != KILL_YOU_MISSILE && beam.thrower != KILL_YOU&& (beam.can_see_invis || !you.invisible()|| _fuzz_invis_tracer(beam)))
if (YOU_KILL(beam.thrower)){beam.fr_count += 1;beam.fr_power += you.experience_level;}else if (beam.can_see_invis || !you.invisible()|| _fuzz_invis_tracer(beam))