as well as beams fired by monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6166 c06c8d41-db1a-0410-9941-cceddc491573
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if (beam.thrower != KILL_YOU_MISSILE && beam.thrower != KILL_YOU
&& (beam.can_see_invis || !you.invisible()
|| _fuzz_invis_tracer(beam)))
if (YOU_KILL(beam.thrower))
{
beam.fr_count += 1;
beam.fr_power += you.experience_level;
}
else if (beam.can_see_invis || !you.invisible()
|| _fuzz_invis_tracer(beam))