Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
Created by itai.sharim on Oct 7, 2023, 8:48 AM
State:
WCQHQK2XMZCGY457A7P4N4GHLS72K7RMIPF3SWUHK4LYR343HOPQCChange IAreaOfEffect API to receive both origin and target
Created by itai.sharim on Oct 7, 2023, 5:04 AM
State:
OOATQMONY5DFRY4SZU6KV3BMZE3H3BT6JSY6GGWVNNXZHF3INXMACCreateArcMesh uses Vector3.forward to create a no rotation arc. Fixes ApplyTagsEffectCone
Created by itai.sharim on Oct 7, 2023, 4:26 AM
State:
YQVBH356XIDOVZ5VVX43LF5F5T4MXU4C763J622T7MMOPVXUAUOACRune Editor - Revert Make ports subclass aware.
Created by itai.sharim on Oct 7, 2023, 3:20 AM
State:
ONZLE4SRVJUUVDTQL4ESN2MX5XF7T435ME475OWOBPSTW2XKYRDACRune Editor - Make ports subclass aware. Cleanup.
Created by itai.sharim on Oct 6, 2023, 12:07 PM
State:
O4JF67BRC5DMKTMQXHFRCJP3HXR7QYNKNCUR32PLP75DPQ7Q5YSACIntegrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
Created by itai.sharim on Oct 5, 2023, 5:57 PM
State:
DAVKZCJ2XVUZLSMAH7TCQG4MT322NDCLOCYFS2YONPWBPYEHGRZQCIntegrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
Created by itai.sharim on Oct 5, 2023, 5:57 PM
State:
HDOE2AMARAGQIC3LFZJVNNHMMZTFRHNOOLSXSNIEMZDGGW4HZW7QCAdd #nullable enable in some places. Add release steps (DelayEffect, ReleaseEffect, ReleaseWeave)
Created by itai.sharim on Oct 4, 2023, 6:52 PM
State:
W6K56YGR5XZDEFQWSTYUYQAHKP3ZDYH6U4DTQIGECZLWH45JJT3QCAdd Tester Nodes. Zip now returns 0 sequence in empty. Operator now returns 0 if invalid
Created by itai.sharim on Oct 2, 2023, 5:51 PM
State:
RKU4CSJMJFS2H2TJA3PF7P77M6ZW36NSHHKVGAMEGZNCS7OBFTKACAdd Cut/Paste to Rune Effect Editor
Created by itai.sharim on Oct 1, 2023, 6:18 PM
State:
XEI5ZSHD7FUGLADWAIKDG5F64Y2SMCUZ4ITC5ZVU3EIUSBEDSB7ACAdd Copy/Paste. Cut/Paste not available
Created by itai.sharim on Sep 30, 2023, 6:51 AM
State:
4SMFTVOTSHQLQPOGCTI4CIEDGXXH6XGAU44N74FM6CQWSMBPHMLQCAdd Undo. Change port API. Add Generic OutputStep. RuneEditor displays generic types.
Created by itai.sharim on Sep 29, 2023, 5:21 AM
State:
2GZZUCDVXGCULPJYDVFBLFUXFQVPI3WSW7PLWD3DX2M6PNPE526QCApply comments from usability test - Menu Items, Optional integrated const in ZipStep and OperatorStep
Created by itai.sharim on Sep 24, 2023, 9:57 AM
State:
3BQFXVDLN7XO4UK63GWENLJYAI4KEIIFW6BLIZFAC2RXVL7MJVTQCApply comments from usability test - colors, text, context menu
Created by itai.sharim on Sep 23, 2023, 8:17 PM
State:
2W3JXLIXXW6UKATDY67P35CLW6AN6FVT2GZAIMEIGBPCI6DIZYCACExperimental Rune Editor as UI Toolkit. Add support for Multi In Ports. Example Step: ConeAreaStep
Created by itai.sharim on Sep 23, 2023, 6:10 AM
State:
L72XT3PRGBXAYT3POIET5CNNHAF7E3HMF62EYP5SBO6AVMDSEPYACExperimental Rune Editor as UI Toolkit. Includes Getters: [Const | Context | Pawn], Functions: [Fold, Zip, Repeat], Setters: [Context | Pawn]
Created by itai.sharim on Sep 22, 2023, 8:26 PM
State:
JMD5TOM5KEEGASECAW2QB4G5HPRKGF5WUO7CXANDBMTTOTVB3HLQCDialogueEditor as UI Toolkit add Assets
Created by itai.sharim on Aug 31, 2023, 6:00 AM
State:
ZCOGV33OFUFS4NMXHKLSNF22W2BXHXWEASEUL3Z54ACEJMT24GKQCDialogueEditor as UI Toolkit
Created by itai.sharim on Aug 31, 2023, 6:00 AM
State:
URBDDBTP56RMBVL7X2ZAKR3QFUBLGR7J5HOOOWOPHEQQ74SXPZWACMove node index to Editor. Move auto Root creation to Editor. Outline Root node. Create Example Dialogue
Created by itai.sharim on Aug 26, 2023, 6:55 PM
State:
JVUSVN7D4IZQ2JF2CBMI4JWRRC5WJAVRSEGBQ2JL5LDLRWUYDIOACAdd Dialogue SO and Editor
Created by itai.sharim on Aug 26, 2023, 8:32 AM
State:
54ZELFBKL4GXBXAGAI4QVNVEIS3WVH3EKB5H55DJ4MYARCBIP3HACMove Lens to optics file
Created by itai.sharim on Aug 19, 2023, 4:38 AM
State:
3ZIJEHB76GZQDOAEMP45ZCFON7T3VRYSKV4VVSRA75V7MCBNZHKQC