Simplify FollowAction to use MoveAction
Created by itai.sharim on Sep 11, 2022, 4:13 PM
State:
TL6ZKWOBQBEJDBYZBCXNZ22FFMIG5TBIY25QCFWJRLAQIPVDBEQACFix Follow/Move action cancelation to return to correct original stopping distance
Created by itai.sharim on Sep 11, 2022, 3:44 PM
State:
3L5CFDW6CUIUWUHF6O7XIO4LQS2SKKRKDLJHUQULUBH73JPQPXIACMake TechBuilder invisible in Game view by default
Created by itai.sharim on Sep 11, 2022, 3:30 PM
State:
IX5EFDORTLRONY27BM3UEM52H3ZZPBDJHVVILVRLZ7SNJKCMWIIQCAdded some more moves to sword, now with assets
Created by itai.sharim on Sep 10, 2022, 6:54 PM
State:
3XWFEOEJLNINUUXWPYILJXTTADG3QAMKWZZE3MBFKQEGUA554D3ACAdded some more moves to sword
Created by itai.sharim on Sep 10, 2022, 6:54 PM
State:
QAWVYHNOWT3VPGBEWEQN5RUPSGSOB5CAGF6SH2W4QYO3T4DKE4XACFix for update time sequence nodes not deleting enough nodes on move removal
Created by itai.sharim on Sep 10, 2022, 3:52 PM
State:
L4FHJZU6QSUMHHCELEFE43B7YC2CYL3DIAYMZFKU7J42SIWA3ZUACFix WeaveBuilder showing move time incorrectly. Add CrossFade between some animations
Created by itai.sharim on Sep 10, 2022, 3:42 PM
State:
KXL7YMFSPMVTJPECJ3NZZEYKFFU7HVWHA272YTVRWBSJ7FHX7PXQCAdd Amazon party member with basic animations
Created by itai.sharim on Sep 10, 2022, 10:33 AM
State:
WTPAOJWB44TIYEJCKQP4IBRM6EUIIVOZ4VIR7GRKO74OI6V57L6QCFix apply rotation to capsule
Created by itai.sharim on Sep 10, 2022, 4:05 AM
State:
6YFAYIMYBVZELB4C5TPLMXN5PZE2XFASBTXH7PDSWJCMONIWDXQQCSimplify TagCanvas Prefab
Created by itai.sharim on Sep 9, 2022, 11:53 AM
State:
WNSBQODPKWWCOOFC5QZ347CJE4B6NGJFHO4WCCOW75TLIPEDNWIQCAdd background to tags when they fill up
Created by itai.sharim on Sep 7, 2022, 8:34 PM
State:
ZIMWAPFJL4PGUSWAF2PHYQDW3O4PR5C56MYFDI56YSVRUHW6Q5BACActions now return immutable states
Created by itai.sharim on Sep 7, 2022, 8:11 PM
State:
LOZMNNF6BISYQ3OMHZFUSEAM5XX7DPTC7XJKBHUPJSTAU6GGJGWQCAdd fillamount to tag image. Two possibilities instead of counter - fillamount and alpha. Fix Planned action view on non party members
Created by itai.sharim on Sep 5, 2022, 3:55 PM
State:
PTKA3GESECAGB33RK24CQMHDWBBBMAIYZP44TG3W2JQ2YQWUEP4QCAdd range to weapons. Set range to sword and axe. Fix text grap in start by moving to Awake. Show weaves ribbon only when weaver selected.
Created by itai.sharim on Sep 4, 2022, 7:13 PM
State:
PKBIRUGWARX7OREIIADX2MLC5TS263L3PHT3HX2RG6QUX6KBDDPACFix typo in variable name
Created by itai.sharim on Sep 4, 2022, 6:15 PM
State:
5OZCGKIDLH35K4QYAT6V7VNFU3BWZ5LB3DMAUWRZM6HNNDO33PYACFix FollowAction to start on First call to Advance. Added MoveToAction to move around. Left click to override, CTRL click to add to path
Created by itai.sharim on Sep 4, 2022, 5:45 PM
State:
CHKT2VEEZRQARMA5CAEP4HRAOB2QUESXYLXBJDQT3NUDDDMPHWZACAdd planned action queue for weaver. Support Weave and Follow actions
Created by itai.sharim on Sep 4, 2022, 4:35 PM
State:
JNOLBU37ZERMEKZUAY4LA6DSE52LAX7RFTSSYQUGWMWFP6YCVWKACAdd ring datastructure called line. Add ActionLine. Add FollowAction and WeaveAction (also follows). Add target indicator. Left Click choose weaver, Right click choose target, Click a weave -> weaver follows target, when in range starts weaving. If target escapes, stops weaving.
Created by itai.sharim on Sep 3, 2022, 6:45 AM
State:
GNANM2CLA2XRBRHENWGNPXY3NBEVCXDABZLBAWH7LIMPK67DKSKACWeave builder works with Rune bank instead of Hard Coded runes
Created by itai.sharim on Aug 31, 2022, 7:14 PM
State:
VNVSOWH4UY6NJ5L2WDAULGTGD5C3WMQOKUMAKARJSLEF5JHBCBFACCan now Weave RuneWeaving - create weave, choose party member, press the weave button
Created by itai.sharim on Aug 31, 2022, 4:57 PM
State:
YODW2WBMKFLHX6D7R44PLU4G5NGUW2REQCFQGP37G7NV6IPX3XSACAdd sequences to save. Allow Loading of weaves. Change weave screen toggle to ctrl+r. disable many player action when weave screen is shown
Created by itai.sharim on Aug 30, 2022, 7:06 PM
State:
CXXCHV4KVDMANHQVUVT73PYJ2I5EOZLHUOT4ZFRATS4LXQC6VPZQC