# zero
Ad-hoc utility module. Used project-wide.
# dois ∙
Simple game of gobblets on an infinite board. Place only adjacent or on top. Player forming most triangles wins. 2+ players?
# tres ∙
Simple game where triangular faces depend on their vertices. You can only control vertices.
# seis
Resource management, base building game. Multiple cells correspond to a single one on a layer above. Inspired by SimCity, Factorio...
# sete ∙
Programmable robots interact with the world. Inspired by Exapunks, Swarm... Basis for Untiled.
# oito
Esoteric visual programming language, Midi live coding environment and sound engine. Inspired by Max, Piet, Orca...
# nove
Basic universe building engine, optimized for adjacency aware automata.
- [x] automata
- [x] movement logic
- [ ] gps (units can check if they moved?)
- [ ] push mechanics
- [x] history module