Initial attempt at writing down my ideas for a company based on trust.
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Mar 3, 2013, 4:00 PM
AXKKXBWN4EMUOLV43WN52JSKJPBV7TLSGLNJW5EZXHSJNKCYUWOQCDependencies
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start 11:54StartI want to create something.I have an idea for a project that I need help with. The project itselfmight be interesting, or it might not - I'll get to what I want tocreate in a bit - but the more important thing, the reason that I'mwriting this, is that I want to try to create a new way for people towork together for profit. I'm tired of corporate feudalism. So, I wantto try building something, as a side project, that people will bewilling to pay money for. And I want to try a radical experiment incooperative work and distribution of the wealth that we cancollectively create. I apologize in advance if this runs a bit long.It feels prosaic, even trite to write this, because our language hasbeen so long corrupted by those who would abuse such words forpersonal gain (at others' loss), but I want to know what it is like towork with a group of people where the fundamental principle of all ourinteraction is trust, where I, and the people I work with on it, willbe utterly honest and open with everyone we come into contact with(including, of course, each other.) I can feel the claws of a millioncorporate ethos statements, and our collective cynicism about them,rending my very will to write this down. But upon my life, if it isworth anything at all, I assert that this is true. After the love andwell being of my family, to do meaningful, creative work in anenvironment of trust, honesty, and respect is all I really want fromlife.The ProjectSo, back to the project for a moment. This is an almost trivial bit,but I want to get the high-level "what" out of the way so that I canfocus on the "how" without feeling like I'm dragging you along to getto the punchline. I want to create an online environment forcollaboration on creative work. Now, I know that that statement isessentially content-free, so, think Github, for everything that's notsoftware - instead, for all the other creators, of music, video,3D-printing and CNC enthusiasts, hardware hackers, whatever - a placeto version, derive, digitize, share, and document the artifacts andprocess of their creative work. People have of course been doing thiswith the web forever, and the OSS movement has got it down to an art,but none of the other makers really seem to have available to them aservice that provides the same kind of amazing tooling we have fordoing this sort of thing with software. I think that such a thingneeds to exist. The details, we can talk about later.So, there's something that I think I would like to build, somethingthat I think has enough value that people might pay for it, and I'deventually like to be able to maybe even support my family as aconsequence of building it. The "natural" thing, according to thedominant culture, might be to start a company. but, as I said, I'msick of corporate feudalism and its confident, smirking assertion thaton person's work is self-evidently worth more than the work ofanother. TO HELL WITH THAT. Each of us has just a few hundred thousandhours of life to live, in the best of circumstances, and to me thenotion that the hours of my life that I might spend working are more,or less, valuable than someone else's is bloody offensive. I don'tknow what kind of vicious, subversive mind control has been workedupon us to make us accept it, but I think this idea is not merelywrong, but damned evil. So, I want to propose a gloriously naive otherway.stop 12:51start 13:12The Value of TimeTime is fleeting. In every job I've ever had, even though I love thework that I do, I feel like every minute that I'm working I'm stealingtime that I could be spending with family, friends, or just alone withmy thoughts. Likewise, when I *am* doing those things, I feel like I'mgiving up precious moments when I could be moving the project I'mworking on forward. I haven't ever been able to strike a balance andusually end up working too much, then trying frantically to recoverlost time with my children and my wife and parents and friends (evenlost sleep) in compressed, hyperactive, unnatural segments of vacationor weekends. I guess I've been well-conditioned to believe that thisis inevitable, but logic and history tells me that it's not the onlyway. What I want to create is an opportunity to do profitable work, tocreate wealth, without compulsion to spend a certain number of hoursin a certain place doing a certain task. The way I see it, suchcompulsion is only necessary in the absence of honesty and the absenceof trust.Here's how I think that a group of people collaborating for profitshould work. I hesitate to call this a "company" because of all of theimplications of that term, but I'm going to use it for now because Ican't be bothered to think of a better one and I don't want to use"cooperative" or other, loaded alternate. But I'll urge you to, in thefollowing, think of the term in a more classical fashion; perhaps,when you see it, think of the term as in "the company you keep."I believe that, when honestly applied, that the time a person spendsworking toward a goal has value - the value is exactly that of thehours of life that have passed, hastening toward that person'sinevitable end. The question to be answered is, what is the value ofof the work produced during that time? This, of course, can onlyreally be judged at present by the uncompromising metric of whatsomeone else is willing to pay for it, over the lifetime of whatever"it" is. Ultimately this is just a proxy for the number of minutes, orhours, or days of *their* lives they're willing to devote to havingwhat it is you've produced. For this moment in history, money is asgood a proxy as any for this. So, basically, I believe that peopleshould be paid for their work, according to the price that otherpeople are willing to pay for it. Simple enough. What's a littledifferent about what I'd like to try is the method for how thispayment is allocated.CompensationIf we, in company, can produce something that someone pays for, weshould immediately divide up that payment according to the cumulativeamount of time from our lives that we've each devoted to theproduction of the thing being paid for, adjusted for the eventualdepreciation of our labor. So, each person working on the projectcounts up the hours they've put into it, and that fraction of thetotal value accrued by all of the participants is paid out to him orher, with one adjustment that is a prospective answer to the question"for how long is a given bit of labor valuable?"I don't know exactly, but a scheme I'd like to try is something like,after 3 months, the value of an hour of labor in the pool begins todepreciate by something like two minutes per month. This means thatthe value of that labor goes to zero after two years and nine months;if we tried 6 months and one minute per month, it'd be five and a halfyears. It's probably an imperfect scheme, and it very deliberatelyignores the question of good work versus bad, because to be honest Idon't want to collaborate with someone who produces bad work; I'd muchprefer to simply, sadly let them know that they're no longer welcomeon the project (but that they will continue to be paid, as everyoneelse, for the value that they contributed while I/we trusted them.)The advantages, though, are prodigious. Each participant can expect tobe fairly and impartially compensated for the time they've spent onthe project, insofar as there's any compensation to be had. There isno lower bound, and a very natural upper bound, on the amount thatanyone can work. If someone ceases contributing or becomes unwelcome,their share of the overall total will fall off at first slowly, thenwith increasing rapidity as the total amount of effort invested byothers grows. And, if the project is to be successful, then thebenefits will accrue to everyone who has participated in making it asuccess.stop 14:07start 14:22BootstrappingThere are some things that this company, if I am to be a part of it,must never do, though hopefully the design of the system I'm proposingfor the distribution of income would make them practically impossibleanyway. First, we will never take outside investment or borrow money,except as individuals. No one will ever be compelled to take on riskfor the benefit of another. In past eras, this would have been a majorimpediment to getting started, but of course with the kind of projectI'm talking about here there's no such problem. The need for up-frontinvestment is low enough that the participants can simply pay for itout of our own pockets. The problem with investment in particular isthat it structurally promises potentially indefinite future benefitfor a one-time infusion of value, and this is antithetical to theunderlying principles of the compensation scheme. There is, of course,nothing that should prevent a person from selling his or her accruedhours to a third party, if they wanted to bet against the success ofthe company in that way.So, it seems to me that the only viable way to proceed is in the waythat every open-source project (and a great number of successful privateenterprises) does; to bootstrap ourselves. It seems to me to be themost honest and way to proceed; in bootstrapping, unlike ininvestment-funded startups, it is impossible to hide from the truthabout whether what you're doing is actually valuable or not.CostsThis brings up another issue, that of how to handle ongoing costs, andhere again, the answer is startlingly simple in an environment basedon trust. If we genuinely trust one another, there is no inhibition toregularly pooling our resources to pay for the services we consume. Itrust that if I spend some money to benefit everyone, that repayment of that willbe treated as a moral (and no other) sort of obligation by those incompany with me. I want for nothing stronger than the word of a goodperson as a guarantee. Likewise, if, at some point down the road wewished to invite a new member to our company and that person could notfinancially manage to survive on the value produced by their initialcontributions of time (due to it being a small fraction of the amassedtotal value) I would have no compunction about issuing that person aseries of loans, to be repaid as they are able (providing that doingso would not jeopardize my own well-being.) For, of course, inviting anew member requires that he or she be entrusted with far more thanjust a bit of money.stop 15:05start 15:46Decision MakingI'm going to hedge a little bit here, because I don't actually haveany great answers as to what the best mechanism is, but I think thatthe open-source community's model of consensus and forking is probablythe best guide available. A creative works license can be devised thatincorporates the compensation scheme described above, and all of thecreative work that is produced by the company licensed under it. Ifsomeone or some group wishes to fork the project, it does littleharm. A harder question is how to collectively come to the conclusionthat someone is untrustworthy or unwelcome and thus remove them fromthe company; here I suspect that some democratic process requiring asupermajority in favor of condemnation is the best we can do. It's animperfect world. I can only hope that the foundation of only expanding themembership of the company to individuals worthy of profound trust willobviate the need for much of a formal process.CustomersPerhaps at this point the following should go without saying, but ifwe do not extend the environment of honesty and trust to the peoplewho might buy our services as well as the people around us, then thisexperiment will have failed utterly. No admission of fault will everbe withheld from our customers, if we are so lucky as to havethem. The truth will always be known anyway; it's best if we're theones telling it.FinishBeing at the end of these few hours of writing, I can see that there'sa lot left unspecified by this proposal, and ultimately I can onlytrust that what remains can be argued over, refined, adopted orrejected by a group of people whom I respect for their honesty. Thebest that I can hope for is that this experiment is interesting, andperhaps makes a little way exploring the space of ways that people canwork together. If it fails, or is laughed away, or explodes in aflaming ball of shrapnel I can only try to go do some other, good,uncompromised work inside of the current system. But if you'rereceiving this, and have read so far, I can only humbly hope thatyou'll do me the honor of giving it some thought. I invite you toexperiment with me.This is me, this is what I believe, this is what I want to create.finish 16:37I have willfully chosen to spend 3 hours and 26 minutes of my lifetime writing this document.