Resolve conflict

[?]
Jul 9, 2021, 4:39 AM
5K35OVLHW4I2JDL6DPUWUFTLPBRZIKQIF7JGFVN75EHB4KJV2JLAC

Dependencies

  • [2] 6CRZBNMM Eocalon specific: x-offset map render so the edge of the map is in the ocean
  • [3] DITZRHVH Run rustfmt on the native helpers
  • [4] 5AMZXFS5 model trainer: function to generate inputs to pass neural network for rendering equirectangular projection
  • [*] 6AXPZL5P Try to offload tight loop to rust (for now it segfaults)

Change contents

  • resurrect zombie in "trainmodel/src/helpers.rs" at line 115
    [4.1018][2.0:69](),[4.1018][2.0:69]()
    let xr = ((x as f64) / (width as f64) + 0.15) * 2. * PI;
  • edit in trainmodel/src/helpers.rs at line 115
    [4.977]
    [2.0]
    for x in 0..(width as usize) {
  • edit in trainmodel/src/helpers.rs at line 117
    [4.977][3.1057:1096](),[4.977][3.1057:1096]()
    for x in 0..(width as usize) {
  • resolve order conflict in trainmodel/src/helpers.rs at line 117
    [2.69]
    [4.1078]