DMOMPCJ2SNZ7SEAVPROANSOHQDGVL2OKD223EC24ZF5GJJ53SYTQC }pub fn forces(state: Vec<Body>) -> Vec<V3> {let mut result = vec![V3 {x: 0.,y: 0.,z: 0.};state.len()];for (ix, xb) in state.iter().enumerate() {for (iy, yb) in state.iter().enumerate() {if ix != iy {let d = yb.position - xb.position;let r2 = d.x * d.x + d.y * d.y + d.z * d.z;let f = xb.mass * yb.mass / r2;result[ix] += d.normalize() * f;}}}for b in result.iter_mut() {*b *= G;}result