Starting the exercises
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Jul 8, 2021, 12:02 PM
LZ2M7LF5SWQM5DXYT5ONBTRQG7NTTHFBS3JYQCZYLSG4AUBZZSYACDependencies
Change contents
- file addition: index.js[1.0]
const vertex_shader_2d = `attribute vec4 a_position;void main() {gl_Position = a_position;}`const fragment_shader_2d = `precision mediump float;void main() {gl_FragColor = vec4(1,0,0.5,1);}`function createShader(gl, type, source) {var shader = gl.createShader(type);gl.shaderSource(shader, source);gl.compileShader(shader);var success = gl.getShaderParameter(shader, gl.COMPILE_STATUS);if (success) {return shader;}console.log(gl.getShaderInfoLog(shader));gl.deleteShader(shader);}function createProgram(gl, vertexShader, fragmentShader) {var program = gl.createProgram();gl.attachShader(program, vertexShader);gl.attachShader(program, fragmentShader);gl.linkProgram(program);var success = gl.getProgramParameter(program, gl.LINK_STATUS);if (success) {return program;}console.log(gl.getProgramInfoLog(program));gl.deleteProgram(program);}self.addEventListener('load', (event) => {var canvas = document.querySelector('#c');var gl = canvas.getContext("webgl");if (!gl) {alert("Canvas did not yield WebGL context!");} else {self.gl = gl;var vertexShader = createShader(gl, gl.VERTEX_SHADER, vertex_shader_2d);var fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragment_shader_2d);}}) - file addition: index.html[1.0]
<!DOCTYPE html><html><head><meta charset = "UTF-8"><title>Exercises while learning WebGL</title><script src="./index.js"></script></script></head><body><canvas id="c"></canvas><p>Learning WebGL from <a href="https://webglfundamentals.org/webgl/lessons/webgl-fundamentals.html">https://webglfundamentals.org/webgl/lessons/webgl-fundamentals.html</a></p></body></html>