SMGCosting.XCOM_sln
Microsoft Visual Studio Solution File, Format Version 12.00
# XCOM ModBuddy Solution File, Format Version 11.00
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{5DAE07AF-E217-45C1-8DE7-FF99D6011E8A}") = "SMGCosting", "SMGCosting\SMGCosting.x2proj", "{275F049F-54FE-4FFD-A9D2-E3D9103CFC09}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|XCOM 2 = Debug|XCOM 2
Default|XCOM 2 = Default|XCOM 2
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{275F049F-54FE-4FFD-A9D2-E3D9103CFC09}.Debug|XCOM 2.ActiveCfg = Debug|XCOM 2
{275F049F-54FE-4FFD-A9D2-E3D9103CFC09}.Debug|XCOM 2.Build.0 = Debug|XCOM 2
{275F049F-54FE-4FFD-A9D2-E3D9103CFC09}.Default|XCOM 2.ActiveCfg = Default|XCOM 2
{275F049F-54FE-4FFD-A9D2-E3D9103CFC09}.Default|XCOM 2.Build.0 = Default|XCOM 2
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal