A Godot v4 game about working in an office
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bg2j1rp1ignuh"]

[ext_resource type="Shader" path="res://mother_bg.gdshader" id="1_taswi"]
[ext_resource type="Texture2D" uid="uid://wx1gh3f0ynmt" path="res://new_gradient_texture_1d.tres" id="2_owu1n"]

[resource]
shader = ExtResource("1_taswi")
shader_parameter/screen_height = 640.0
shader_parameter/amplitude = 0.075
shader_parameter/frequency = 10.0
shader_parameter/speed = 2.0
shader_parameter/amplitude_vertical = 0.0
shader_parameter/frequency_vertical = 0.0
shader_parameter/speed_vertical = 0.0
shader_parameter/scroll_direction = Vector2(1, 1.4)
shader_parameter/scrolling_speed = 0.08
shader_parameter/enable_palette_cycling = true
shader_parameter/palette_speed = 0.2
shader_parameter/palette = ExtResource("2_owu1n")