A Godot v4 game about working in an office
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dbgggumuflvt"]

[ext_resource type="Shader" path="res://mother_bg.gdshader" id="1_p1gxy"]
[ext_resource type="Texture2D" uid="uid://dorev10j45lq6" path="res://new_gradient_texture_1d2.tres" id="2_fox18"]

[resource]
shader = ExtResource("1_p1gxy")
shader_parameter/screen_height = 677
shader_parameter/amplitude = 0.1
shader_parameter/frequency = 4.0
shader_parameter/speed = 0.4
shader_parameter/amplitude_vertical = 0.4
shader_parameter/frequency_vertical = 0.3
shader_parameter/speed_vertical = 0.3
shader_parameter/scroll_direction = Vector2(-0.4, -0.3)
shader_parameter/scrolling_speed = -0.04
shader_parameter/enable_palette_cycling = true
shader_parameter/palette_speed = 0.2
shader_parameter/palette = ExtResource("2_fox18")