BD:BD[
12.1189] → [
2.5:55]
B:BD[
10.30874] → [
3.100:157]
BD:BD[
10.30874] → [
3.100:157]
B:BD[
13.674] → [
6.194:371]
BD:BD[
13.674] → [
6.194:371]
B:BD[
15.404] → [
6.113:193]
BD:BD[
15.404] → [
6.113:193]
∅:D[
11.9852] → [
13.118:171]
B:BD[
16.2721] → [
13.118:171]
∅:D[
8.841] → [
11.4405:9852]
B:BD[
11.4405] → [
11.4405:9852]
B:BD[
11.4405] → [
8.342:841]
∅:D[
7.73] → [
11.2232:4405]
B:BD[
11.2232] → [
11.2232:4405]
B:BD[
11.904] → [
11.905:2157]
B:BD[
18.433] → [
11.904:904]
∅:D[
11.902] → [
18.430:433]
B:BD[
19.2027] → [
18.430:433]
drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon);
layer_shell = wlr_layer_shell_v1_create(dpy, 3);
if (!(backend = wlr_backend_autocreate(dpy, &session)))
}
void
requestmonstate(struct wl_listener *listener, void *data)
{
struct wlr_output_event_request_state *event = data;
wlr_output_commit_state(event->output, event->state);
wlr_scene_node_set_position(icon->data, cursor->x + icon->surface->current.dx,
cursor->y + icon->surface->current.dy);
LISTEN(&wlr_output->events.request_state, &m->request_state, requestmonstate);
wlr_scene_node_destroy(&layersurface->scene->node);
/* Adds this to the output layout in the order it was configured in.
*
* The output layout utility automatically adds a wl_output global to the
* display, which Wayland clients can see to find out information about the
* output (such as DPI, scale factor, manufacturer, etc).
*/
m->scene_output = wlr_scene_output_create(scene, wlr_output);
wlr_output_layout_add_auto(output_layout, wlr_output);
}
void
createnotify(struct wl_listener *listener, void *data)
{
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup,
* or when wlr_layer_shell receives a new popup from a layer.
* If you want to do something tricky with popups you should check if
* its parent is wlr_xdg_shell or wlr_layer_shell */
struct wlr_xdg_surface *xdg_surface = data;
Client *c;
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
struct wlr_box box;
LayerSurface *l = toplevel_from_popup(xdg_surface->popup);
if (!xdg_surface->popup->parent)
return;
xdg_surface->surface->data = wlr_scene_xdg_surface_create(
xdg_surface->popup->parent->data, xdg_surface);
/* Probably the check of `l` is useless, the only thing that can be NULL
* is its monitor */
if (!l || !l->mon)
return;
box = l->type == LayerShell ? l->mon->m : l->mon->w;
box.x -= l->geom.x;
box.y -= l->geom.y;
wlr_xdg_popup_unconstrain_from_box(xdg_surface->popup, &box);
return;
} else if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_NONE)
return;
/* Allocate a Client for this surface */
c = xdg_surface->data = ecalloc(1, sizeof(*c));
c->surface.xdg = xdg_surface;
c->bw = borderpx;
LISTEN(&xdg_surface->events.map, &c->map, mapnotify);
LISTEN(&xdg_surface->events.unmap, &c->unmap, unmapnotify);
LISTEN(&xdg_surface->events.destroy, &c->destroy, destroynotify);
LISTEN(&xdg_surface->toplevel->events.set_title, &c->set_title, updatetitle);
LISTEN(&xdg_surface->toplevel->events.request_fullscreen, &c->fullscreen,
fullscreennotify);
LISTEN(&xdg_surface->toplevel->events.request_maximize, &c->maximize,
maximizenotify);
}
void
createpointer(struct wlr_pointer *pointer)
{
if (wlr_input_device_is_libinput(&pointer->base)) {
struct libinput_device *libinput_device = (struct libinput_device*)
wlr_libinput_get_device_handle(&pointer->base);
if (libinput_device_config_tap_get_finger_count(libinput_device)) {
libinput_device_config_tap_set_enabled(libinput_device, tap_to_click);
libinput_device_config_tap_set_drag_enabled(libinput_device, tap_and_drag);
libinput_device_config_tap_set_drag_lock_enabled(libinput_device, drag_lock);
}
if (libinput_device_config_scroll_has_natural_scroll(libinput_device))
libinput_device_config_scroll_set_natural_scroll_enabled(libinput_device, natural_scrolling);
if (libinput_device_config_dwt_is_available(libinput_device))
libinput_device_config_dwt_set_enabled(libinput_device, disable_while_typing);
if (libinput_device_config_left_handed_is_available(libinput_device))
libinput_device_config_left_handed_set(libinput_device, left_handed);
if (libinput_device_config_middle_emulation_is_available(libinput_device))
libinput_device_config_middle_emulation_set_enabled(libinput_device, middle_button_emulation);
if (libinput_device_config_scroll_get_methods(libinput_device) != LIBINPUT_CONFIG_SCROLL_NO_SCROLL)
libinput_device_config_scroll_set_method (libinput_device, scroll_method);
if (libinput_device_config_click_get_methods(libinput_device) != LIBINPUT_CONFIG_CLICK_METHOD_NONE)
libinput_device_config_click_set_method (libinput_device, click_method);
if (libinput_device_config_send_events_get_modes(libinput_device))
libinput_device_config_send_events_set_mode(libinput_device, send_events_mode);
if (libinput_device_config_accel_is_available(libinput_device)) {
libinput_device_config_accel_set_profile(libinput_device, accel_profile);
libinput_device_config_accel_set_speed(libinput_device, accel_speed);
}
}
wlr_cursor_attach_input_device(cursor, &pointer->base);
}
void
cursorframe(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(seat);
}
void
destroydragicon(struct wl_listener *listener, void *data)
{
struct wlr_drag_icon *icon = data;
wlr_scene_node_destroy(icon->data);
/* Focus enter isn't sent during drag, so refocus the focused node. */
focusclient(selclient(), 1);
motionnotify(0);
}
void
destroyidleinhibitor(struct wl_listener *listener, void *data)
{
/* `data` is the wlr_surface of the idle inhibitor being destroyed,
* at this point the idle inhibitor is still in the list of the manager */
checkidleinhibitor(data);
}
void
destroylayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, destroy);
wl_list_remove(&layersurface->link);
wl_list_remove(&layersurface->destroy.link);
wl_list_remove(&layersurface->map.link);
wl_list_remove(&layersurface->unmap.link);
wl_list_remove(&layersurface->surface_commit.link);
/* The xdg-protocol specifies:
*
* If the fullscreened surface is not opaque, the compositor must make
* sure that other screen content not part of the same surface tree (made
* up of subsurfaces, popups or similarly coupled surfaces) are not
* visible below the fullscreened surface.
*
*/
/* updatemons() will resize and set correct position */
m->fullscreen_bg = wlr_scene_rect_create(layers[LyrFS], 0, 0, fullscreen_bg);
wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0);
layersurface->scene->node.data = layersurface;
wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->pending.layer],
&layersurface->link);
/* Temporarily set the layer's current state to pending
* so that we can easily arrange it
*/
old_state = wlr_layer_surface->current;
wlr_layer_surface->current = wlr_layer_surface->pending;
layersurface->mapped = 1;
arrangelayers(layersurface->mon);
wlr_layer_surface->current = old_state;
}
void
createmon(struct wl_listener *listener, void *data)
{
/* This event is raised by the backend when a new output (aka a display or
* monitor) becomes available. */
struct wlr_output *wlr_output = data;
const MonitorRule *r;
size_t i;
Monitor *m = wlr_output->data = ecalloc(1, sizeof(*m));
m->wlr_output = wlr_output;
wlr_output_init_render(wlr_output, alloc, drw);
/* Initialize monitor state using configured rules */
for (i = 0; i < LENGTH(m->layers); i++)
wl_list_init(&m->layers[i]);
m->tagset[0] = m->tagset[1] = 1;
for (r = monrules; r < END(monrules); r++) {
if (!r->name || strstr(wlr_output->name, r->name)) {
m->mfact = r->mfact;
m->nmaster = r->nmaster;
wlr_output_set_scale(wlr_output, r->scale);
wlr_xcursor_manager_load(cursor_mgr, r->scale);
m->lt[0] = m->lt[1] = r->lt;
wlr_output_set_transform(wlr_output, r->rr);
break;
}
}
/* The mode is a tuple of (width, height, refresh rate), and each
* monitor supports only a specific set of modes. We just pick the
* monitor's preferred mode; a more sophisticated compositor would let
* the user configure it. */
wlr_output_set_mode(wlr_output, wlr_output_preferred_mode(wlr_output));
/* Set up event listeners */
LISTEN(&wlr_output->events.frame, &m->frame, rendermon);
LISTEN(&wlr_output->events.destroy, &m->destroy, cleanupmon);
wlr_output_enable(wlr_output, 1);
if (!wlr_output_commit(wlr_output))
return;
/* Try to enable adaptive sync, note that not all monitors support it.
* wlr_output_commit() will deactivate it in case it cannot be enabled */
wlr_output_enable_adaptive_sync(wlr_output, 1);
wlr_output_commit(wlr_output);
wl_list_insert(&mons, &m->link);
printstatus();
wlr_scene_tree_create(layers[wlr_layer_surface->pending.layer]);
void
createlayersurface(struct wl_listener *listener, void *data)
{
struct wlr_layer_surface_v1 *wlr_layer_surface = data;
LayerSurface *layersurface;
struct wlr_layer_surface_v1_state old_state;
if (!wlr_layer_surface->output)
wlr_layer_surface->output = selmon ? selmon->wlr_output : NULL;
if (!wlr_layer_surface->output)
wlr_layer_surface_v1_destroy(wlr_layer_surface);
layersurface = ecalloc(1, sizeof(LayerSurface));
layersurface->type = LayerShell;
LISTEN(&wlr_layer_surface->surface->events.commit,
&layersurface->surface_commit, commitlayersurfacenotify);
LISTEN(&wlr_layer_surface->events.destroy, &layersurface->destroy,
destroylayersurfacenotify);
LISTEN(&wlr_layer_surface->events.map, &layersurface->map,
maplayersurfacenotify);
LISTEN(&wlr_layer_surface->events.unmap, &layersurface->unmap,
unmaplayersurfacenotify);
layersurface->layer_surface = wlr_layer_surface;
layersurface->mon = wlr_layer_surface->output->data;
wlr_layer_surface->data = layersurface;
layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
layersurface->scene = layersurface->scene_layer->tree;
layersurface->popups = wlr_layer_surface->surface->data =
}
}
void
createlayersurface(struct wl_listener *listener, void *data)
{
struct wlr_layer_surface_v1 *wlr_layer_surface = data;
LayerSurface *layersurface;
struct wlr_layer_surface_v1_state old_state;
if (!wlr_layer_surface->output)
wlr_layer_surface->output = selmon ? selmon->wlr_output : NULL;
if (!wlr_layer_surface->output)
wlr_layer_surface_v1_destroy(wlr_layer_surface);
layersurface = ecalloc(1, sizeof(LayerSurface));
layersurface->type = LayerShell;
LISTEN(&wlr_layer_surface->surface->events.commit,
&layersurface->surface_commit, commitlayersurfacenotify);
LISTEN(&wlr_layer_surface->events.destroy, &layersurface->destroy,
destroylayersurfacenotify);
LISTEN(&wlr_layer_surface->events.map, &layersurface->map,
maplayersurfacenotify);
LISTEN(&wlr_layer_surface->events.unmap, &layersurface->unmap,
unmaplayersurfacenotify);
layersurface->layer_surface = wlr_layer_surface;
layersurface->mon = wlr_layer_surface->output->data;
wlr_layer_surface->data = layersurface;
layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
layersurface->scene = layersurface->scene_layer->tree;
layersurface->popups = wlr_layer_surface->surface->data =
wlr_scene_tree_create(layers[wlr_layer_surface->pending.layer]);
layersurface->scene->node.data = layersurface;
wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->pending.layer],
&layersurface->link);
/* Temporarily set the layer's current state to pending
* so that we can easily arrange it
*/
old_state = wlr_layer_surface->current;
wlr_layer_surface->current = wlr_layer_surface->pending;
layersurface->mapped = 1;
arrangelayers(layersurface->mon);
wlr_layer_surface->current = old_state;
}
void
createmon(struct wl_listener *listener, void *data)
{
/* This event is raised by the backend when a new output (aka a display or
* monitor) becomes available. */
struct wlr_output *wlr_output = data;
const MonitorRule *r;
size_t i;
Monitor *m = wlr_output->data = ecalloc(1, sizeof(*m));
m->wlr_output = wlr_output;
wlr_output_init_render(wlr_output, alloc, drw);
/* Initialize monitor state using configured rules */
for (i = 0; i < LENGTH(m->layers); i++)
wl_list_init(&m->layers[i]);
m->tagset[0] = m->tagset[1] = 1;
for (r = monrules; r < END(monrules); r++) {
if (!r->name || strstr(wlr_output->name, r->name)) {
m->mfact = r->mfact;
m->nmaster = r->nmaster;
wlr_output_set_scale(wlr_output, r->scale);
wlr_xcursor_manager_load(cursor_mgr, r->scale);
m->lt[0] = m->lt[1] = r->lt;
wlr_output_set_transform(wlr_output, r->rr);
break;
}
}
/* The mode is a tuple of (width, height, refresh rate), and each
* monitor supports only a specific set of modes. We just pick the
* monitor's preferred mode; a more sophisticated compositor would let
* the user configure it. */
wlr_output_set_mode(wlr_output, wlr_output_preferred_mode(wlr_output));
/* Set up event listeners */
LISTEN(&wlr_output->events.frame, &m->frame, rendermon);
LISTEN(&wlr_output->events.destroy, &m->destroy, cleanupmon);
LISTEN(&wlr_output->events.request_state, &m->request_state, requestmonstate);
wlr_output_enable(wlr_output, 1);
if (!wlr_output_commit(wlr_output))
return;
/* Try to enable adaptive sync, note that not all monitors support it.
* wlr_output_commit() will deactivate it in case it cannot be enabled */
wlr_output_enable_adaptive_sync(wlr_output, 1);
wlr_output_commit(wlr_output);
wl_list_insert(&mons, &m->link);
printstatus();
/* The xdg-protocol specifies:
*
* If the fullscreened surface is not opaque, the compositor must make
* sure that other screen content not part of the same surface tree (made
* up of subsurfaces, popups or similarly coupled surfaces) are not
* visible below the fullscreened surface.
*
*/
/* updatemons() will resize and set correct position */
m->fullscreen_bg = wlr_scene_rect_create(layers[LyrFS], 0, 0, fullscreen_bg);
wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0);
/* Adds this to the output layout in the order it was configured in.
*
* The output layout utility automatically adds a wl_output global to the
* display, which Wayland clients can see to find out information about the
* output (such as DPI, scale factor, manufacturer, etc).
*/
m->scene_output = wlr_scene_output_create(scene, wlr_output);
wlr_output_layout_add_auto(output_layout, wlr_output);
}
void
createnotify(struct wl_listener *listener, void *data)
{
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup,
* or when wlr_layer_shell receives a new popup from a layer.
* If you want to do something tricky with popups you should check if
* its parent is wlr_xdg_shell or wlr_layer_shell */
struct wlr_xdg_surface *xdg_surface = data;
Client *c;
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
struct wlr_box box;
LayerSurface *l = toplevel_from_popup(xdg_surface->popup);
if (!xdg_surface->popup->parent)
return;
xdg_surface->surface->data = wlr_scene_xdg_surface_create(
xdg_surface->popup->parent->data, xdg_surface);
/* Probably the check of `l` is useless, the only thing that can be NULL
* is its monitor */
if (!l || !l->mon)
return;
box = l->type == LayerShell ? l->mon->m : l->mon->w;
box.x -= l->geom.x;
box.y -= l->geom.y;
wlr_xdg_popup_unconstrain_from_box(xdg_surface->popup, &box);
return;
} else if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_NONE)
return;
/* Allocate a Client for this surface */
c = xdg_surface->data = ecalloc(1, sizeof(*c));
c->surface.xdg = xdg_surface;
c->bw = borderpx;
LISTEN(&xdg_surface->events.map, &c->map, mapnotify);
LISTEN(&xdg_surface->events.unmap, &c->unmap, unmapnotify);
LISTEN(&xdg_surface->events.destroy, &c->destroy, destroynotify);
LISTEN(&xdg_surface->toplevel->events.set_title, &c->set_title, updatetitle);
LISTEN(&xdg_surface->toplevel->events.request_fullscreen, &c->fullscreen,
fullscreennotify);
LISTEN(&xdg_surface->toplevel->events.request_maximize, &c->maximize,
maximizenotify);
}
void
createpointer(struct wlr_pointer *pointer)
{
if (wlr_input_device_is_libinput(&pointer->base)) {
struct libinput_device *libinput_device = (struct libinput_device*)
wlr_libinput_get_device_handle(&pointer->base);
if (libinput_device_config_tap_get_finger_count(libinput_device)) {
libinput_device_config_tap_set_enabled(libinput_device, tap_to_click);
libinput_device_config_tap_set_drag_enabled(libinput_device, tap_and_drag);
libinput_device_config_tap_set_drag_lock_enabled(libinput_device, drag_lock);
}
if (libinput_device_config_scroll_has_natural_scroll(libinput_device))
libinput_device_config_scroll_set_natural_scroll_enabled(libinput_device, natural_scrolling);
if (libinput_device_config_dwt_is_available(libinput_device))
libinput_device_config_dwt_set_enabled(libinput_device, disable_while_typing);
if (libinput_device_config_left_handed_is_available(libinput_device))
libinput_device_config_left_handed_set(libinput_device, left_handed);
if (libinput_device_config_middle_emulation_is_available(libinput_device))
libinput_device_config_middle_emulation_set_enabled(libinput_device, middle_button_emulation);
if (libinput_device_config_scroll_get_methods(libinput_device) != LIBINPUT_CONFIG_SCROLL_NO_SCROLL)
libinput_device_config_scroll_set_method (libinput_device, scroll_method);
if (libinput_device_config_click_get_methods(libinput_device) != LIBINPUT_CONFIG_CLICK_METHOD_NONE)
libinput_device_config_click_set_method (libinput_device, click_method);
if (libinput_device_config_send_events_get_modes(libinput_device))
libinput_device_config_send_events_set_mode(libinput_device, send_events_mode);
if (libinput_device_config_accel_is_available(libinput_device)) {
libinput_device_config_accel_set_profile(libinput_device, accel_profile);
libinput_device_config_accel_set_speed(libinput_device, accel_speed);
}
}
wlr_cursor_attach_input_device(cursor, &pointer->base);
}
void
cursorframe(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(seat);
}
void
destroydragicon(struct wl_listener *listener, void *data)
{
/* Focus enter isn't sent during drag, so refocus the focused node. */
focusclient(selclient(), 1);
motionnotify(0);
}
void
destroyidleinhibitor(struct wl_listener *listener, void *data)
{
/* `data` is the wlr_surface of the idle inhibitor being destroyed,
* at this point the idle inhibitor is still in the list of the manager */
checkidleinhibitor(data);
}
void
destroylayersurfacenotify(struct wl_listener *listener, void *data)
{
LayerSurface *layersurface = wl_container_of(listener, layersurface, destroy);
wl_list_remove(&layersurface->link);
wl_list_remove(&layersurface->destroy.link);
wl_list_remove(&layersurface->map.link);
wl_list_remove(&layersurface->unmap.link);
wl_list_remove(&layersurface->surface_commit.link);
wlr_scene_node_destroy(&layersurface->scene->node);