animate_next_frame = function(state, dt) if state.initial == nil then state.initial = from_viewport(state) -- once we've checked keys, pollute the keyspace state.step = 0 state.frame_time = 0 return end state.frame_time = state.frame_time + dt if state.frame_time > 0.01 then state.frame_time = state.frame_time - 0.01 state.step = state.step+1 interpolate_viewport(state.initial, state, state.step) B() end end