A = function()
-- print('A')
local font = love.graphics.newFont(scale(20))
love.graphics.setFont(font) -- editor objects implicitly depend on current font
-- translate Definitions to Surface
Surface = {}
for key,node in pairs(Definitions) do
node.key = key
compute_layout(node, node.x,node.y, Surface, font)
end
-- continue the pipeline
B(font)
-- TODO: ugly that we're manipulating editor objects twice
end