on.update = function(dt)
if Global_state.thread then
update_all_editors(Global_state.thread, dt)
end
if Pan then
Viewport.x = Pan.x - App.mouse_x()/Viewport.zoom
Viewport.y = Pan.y - App.mouse_y()/Viewport.zoom
B()
elseif mouse_hover_on_any_button(HUD, App.mouse_x(), App.mouse_y()) then
set_mouse_cursor('hand')
else
set_mouse_cursor('arrow')
end
end
set_mouse_cursor('hand')