play = function(word_idx) if word_idx > #Words then return end if Words[word_idx].recording then Playing_source = love.audio.newSource(Words[word_idx].recording) elseif file_exists(Words[word_idx].contents..'.wav') then Words[word_idx].recording = love.sound.newSoundData(Words[word_idx].contents..'.wav') Playing_source = love.audio.newSource(Words[word_idx].recording) else Playing_source = love.audio.newSource('sample.wav', 'static') end Playing_source:play() Recording_device = nil end