draw_cell = function(n, x,y, draw_cursor, fixed) local s = tostring(n) local w = App.width(s) local px = (Square_side-w)/2 if fixed then App.color{r=0, g=0, b=0} else App.color{r=0.4, g=0.4, b=0.4} end love.graphics.print(s, x+px, y+Padding) if draw_cursor then if math.floor(Cursor_time)%2 == 0 then -- blink App.color(Cursor_color) love.graphics.rectangle('fill', x+px+w, y+15, 3, Square_side-20) end end end