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endfunction run.set_window_position_from_settings(settings)local os = love.system.getOS()if os == 'Linux' then-- love.window.setPosition doesn't quite seem to do what is asked of it on Linux.App.screen.move(settings.x, settings.y-37, settings.displayindex)elseApp.screen.move(settings.x, settings.y, settings.displayindex)end
local os = love.system.getOS()if os == 'Android' or os == 'iOS' then-- maximizing on iOS breaks text rendering: https://github.com/deltadaedalus/vudu/issues/7-- no point second-guessing window dimensions on mobileApp.screen.width, App.screen.height, App.screen.flags = App.screen.size()returnend
-- Initialize window width/height and make window resizable.---- I get tempted to have opinions about window dimensions here, but they're-- non-portable:-- - maximizing doesn't work on mobile and messes things up-- - maximizing keeps the title bar on screen in Linux, but off screen on-- Windows. And there's no way to get the height of the title bar.-- It seems more robust to just follow LÖVE's default window size until-- someone overrides it.
end