function love.run()
Version, Major_version = App.love_version()
App.snapshot_love()
App.run_tests_and_initialize()
love.timer.step()
local dt = 0
return function()
if love.event then
love.event.pump()
for name, a,b,c,d,e,f in love.event.poll() do
if name == "quit" then
if not love.quit or not love.quit() then
return a or 0
end
end
xpcall(function() love.handlers[name](a,b,c,d,e,f) end, handle_error)
end
end
dt = love.timer.step()
xpcall(function() App.update(dt) end, handle_error)
love.graphics.origin()
love.graphics.clear(love.graphics.getBackgroundColor())
xpcall(App.draw, handle_error)
love.graphics.present()
love.timer.sleep(0.001)
end
end
function handle_error(err)
local callstack = debug.traceback('', 2)
Error_message = 'Error: ' .. tostring(err)..'\n'..cleaned_up_callstack(callstack)
print(Error_message)
if Current_app == 'run' then
Settings.current_app = 'source'
love.filesystem.write('config', json.encode(Settings))
load_file_from_source_or_save_directory('main.lua')
App.undo_initialize()
App.run_tests_and_initialize()
else
Disable_all_quit_handlers = true
love.event.quit()
end
end
function cleaned_up_callstack(callstack)
local frames = {}
for frame in string.gmatch(callstack, '[^\n]+\n*') do
local line = frame:gsub('^%s*(.-)\n?$', '%1')
local filename, rest = line:match('([^:]*):(.*)')
local core_filename = filename:match('^%[string "(.*)"%]$')
local new_frame = (core_filename or filename)..':'..rest
table.insert(frames, new_frame)
end
return table.concat(frames, '\n\t')
end
App = {}
function App.love_version()
local major_version, minor_version = love.getVersion()
local version = major_version..'.'..minor_version
return version, major_version
end
function App.snapshot_love()
if Love_snapshot then return end
Love_snapshot = {}
Love_snapshot.initial_font = love.graphics.getFont()
end
function App.undo_initialize()
love.graphics.setFont(Love_snapshot.initial_font)
end
function App.run_tests_and_initialize()
local parsed_arg = love.arg.parseGameArguments(arg)
App.load(parsed_arg, arg)
Test_errors = {}
App.run_tests()
if #Test_errors > 0 then
local error_message = ''
if Warning_before_tests then
error_message = Warning_before_tests..'\n\n'
end
error_message = error_message .. ('There were %d test failures:\n%s'):format(#Test_errors, table.concat(Test_errors))
error(error_message)
end
App.disable_tests()
App.initialize_globals()
App.initialize(parsed_arg, arg)
end
function App.run_tests()
local sorted_names = {}
for name,binding in pairs(_G) do
if name:find('test_') == 1 then
table.insert(sorted_names, name)
end
end
table.sort(sorted_names)
for _,name in ipairs(sorted_names) do
App.initialize_for_test()
xpcall(_G[name], function(err) prepend_debug_info_to_test_failure(name, err) end)
end
for _,name in ipairs(sorted_names) do
_G[name] = nil
end
end
function App.initialize_for_test()
App.screen.init{width=100, height=50}
App.screen.contents = {} App.filesystem = {}
App.source_dir = ''
App.current_dir = ''
App.save_dir = ''
App.fake_keys_pressed = {}
App.fake_mouse_state = {x=-1, y=-1}
App.initialize_globals()
end
App.screen={}
function App.screen.init(dims)
App.screen.width = dims.width
App.screen.height = dims.height
end
function App.screen.resize(width, height, flags)
App.screen.width = width
App.screen.height = height
App.screen.flags = flags
end
function App.screen.size()
return App.screen.width, App.screen.height, App.screen.flags
end
function App.screen.move(x,y, displayindex)
App.screen.x = x
App.screen.y = y
App.screen.displayindex = displayindex
end
function App.screen.position()
return App.screen.x, App.screen.y, App.screen.displayindex
end
function App.screen.print(msg, x,y)
local screen_row = 'y'..tostring(y)
local screen = App.screen
if screen.contents[screen_row] == nil then
screen.contents[screen_row] = {}
for i=0,screen.width-1 do
screen.contents[screen_row][i] = ''
end
end
if x < screen.width then
screen.contents[screen_row][x] = msg
end
end
function App.screen.check(y, expected_contents, msg)
local screen_row = 'y'..tostring(y)
local contents = ''
if App.screen.contents[screen_row] == nil then
error('no text at y '..tostring(y))
end
for i,s in ipairs(App.screen.contents[screen_row]) do
contents = contents..s
end
check_eq(contents, expected_contents, msg)
end
App.time = 1
function App.get_time()
return App.time
end
function App.wait_fake_time(t)
App.time = App.time + t
end
function App.width(text)
return love.graphics.getFont():getWidth(text)
end
App.clipboard = ''
function App.get_clipboard()
return App.clipboard
end
function App.set_clipboard(s)
App.clipboard = s
end
App.fake_keys_pressed = {}
function App.key_down(key)
return App.fake_keys_pressed[key]
end
function App.fake_key_press(key)
App.fake_keys_pressed[key] = true
end
function App.fake_key_release(key)
App.fake_keys_pressed[key] = nil
end
App.fake_mouse_state = {x=-1, y=-1}
function App.mouse_move(x,y)
App.fake_mouse_state.x = x
App.fake_mouse_state.y = y
end
function App.mouse_down(mouse_button)
return App.fake_mouse_state[mouse_button]
end
function App.mouse_x()
return App.fake_mouse_state.x
end
function App.mouse_y()
return App.fake_mouse_state.y
end
function App.fake_mouse_press(x,y, mouse_button)
App.fake_mouse_state.x = x
App.fake_mouse_state.y = y
App.fake_mouse_state[mouse_button] = true
end
function App.fake_mouse_release(x,y, mouse_button)
App.fake_mouse_state.x = x
App.fake_mouse_state.y = y
App.fake_mouse_state[mouse_button] = nil
end
function App.open_for_reading(filename)
if App.filesystem[filename] then
return {
lines = function(self)
return App.filesystem[filename]:gmatch('[^\n]+')
end,
read = function(self)
return App.filesystem[filename]
end,
close = function(self)
end,
}
end
end
function App.read_file(filename)
return App.filesystem[filename]
end
function App.open_for_writing(filename)
App.filesystem[filename] = ''
return {
write = function(self, s)
App.filesystem[filename] = App.filesystem[filename]..s
end,
close = function(self)
end,
}
end
function App.write_file(filename, contents)
App.filesystem[filename] = contents
return true
end
function App.mkdir(dirname)
end
function App.remove(filename)
App.filesystem[filename] = nil
end
function App.run_after_textinput(t)
App.keypressed(t)
App.textinput(t)
App.keyreleased(t)
App.screen.contents = {}
App.draw()
end
function App.run_after_keychord(chord, key)
App.keychord_press(chord, key)
App.keyreleased(key)
App.screen.contents = {}
App.draw()
end
function App.run_after_mouse_click(x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
App.mousepressed(x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
App.mousereleased(x,y, mouse_button)
App.screen.contents = {}
App.draw()
end
function App.run_after_mouse_press(x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
App.mousepressed(x,y, mouse_button)
App.screen.contents = {}
App.draw()
end
function App.run_after_mouse_release(x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
App.mousereleased(x,y, mouse_button)
App.screen.contents = {}
App.draw()
end
function App.color(color)
love.graphics.setColor(color.r, color.g, color.b, color.a)
end
function prepend_debug_info_to_test_failure(test_name, err)
local err_without_line_number = err:gsub('^[^:]*:[^:]*: ', '')
local stack_trace = debug.traceback('', 5) local file_and_line_number = stack_trace:gsub('stack traceback:\n', ''):gsub(': .*', '')
local full_error = file_and_line_number..':'..test_name..' -- '..err_without_line_number
table.insert(Test_errors, full_error)
end
nativefs = require 'nativefs'
local Keys_down = {}
function App.disable_tests()
for name in pairs(love.handlers) do
if App[name] then
if name == 'keypressed' then
love.handlers[name] = function(key, scancode, isrepeat)
Keys_down[key] = true
return App.keypressed(key, scancode, isrepeat)
end
elseif name == 'keyreleased' then
love.handlers[name] = function(key, scancode)
Keys_down[key] = nil
return App.keyreleased(key, scancode)
end
else
love.handlers[name] = function(...) App[name](...) end
end
end
end
App.run_tests = nil
App.disable_tests = nil
App.screen.init = nil
App.filesystem = nil
App.time = nil
App.run_after_textinput = nil
App.run_after_keychord = nil
App.keypress = nil
App.keyrelease = nil
App.run_after_mouse_click = nil
App.run_after_mouse_press = nil
App.run_after_mouse_release = nil
App.fake_keys_pressed = nil
App.fake_key_press = nil
App.fake_key_release = nil
App.fake_mouse_state = nil
App.fake_mouse_press = nil
App.fake_mouse_release = nil
App.screen.resize = love.window.setMode
App.screen.size = love.window.getMode
App.screen.move = love.window.setPosition
App.screen.position = love.window.getPosition
App.screen.print = love.graphics.print
App.open_for_reading =
function(filename)
local result = nativefs.newFile(filename)
local ok, err = result:open('r')
if ok then
return result
else
return ok, err
end
end
App.read_file =
function(path)
if not is_absolute_path(path) then
return false, 'Please use an unambiguous absolute path.'
end
local f, err = App.open_for_reading(path)
if err then
return false, err
end
local contents = f:read()
f:close()
return contents
end
App.open_for_writing =
function(filename)
local result = nativefs.newFile(filename)
local ok, err = result:open('w')
if ok then
return result
else
return ok, err
end
end
App.write_file =
function(path, contents)
if not is_absolute_path(path) then
return false, 'Please use an unambiguous absolute path.'
end
local f, err = App.open_for_writing(path)
if err then
return false, err
end
f:write(contents)
f:close()
return true
end
App.files = nativefs.getDirectoryItems
App.file_info = nativefs.getInfo
App.mkdir = nativefs.createDirectory
App.remove = nativefs.remove
App.source_dir = love.filesystem.getSource()..'/' App.current_dir = nativefs.getWorkingDirectory()..'/'
App.save_dir = love.filesystem.getSaveDirectory()..'/'
App.get_time = love.timer.getTime
App.get_clipboard = love.system.getClipboardText
App.set_clipboard = love.system.setClipboardText
App.key_down = function(key) return Keys_down[key] end
App.mouse_move = love.mouse.setPosition
App.mouse_down = love.mouse.isDown
App.mouse_x = love.mouse.getX
App.mouse_y = love.mouse.getY
end