function test_initial_state()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{}
Text.redraw_all(Editor_state)
edit.draw(Editor_state)
check_eq(#Editor_state.lines, 1, '#lines')
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'cursor:pos')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top:line')
check_eq(Editor_state.screen_top1.pos, 1, 'screen_top:pos')
end
function test_move_left()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'a'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=2}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'left', 'left')
check_eq(Editor_state.cursor1.pos, 1, 'check')
end
function test_move_right()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'a'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'right', 'right')
check_eq(Editor_state.cursor1.pos, 2, 'check')
end
function test_move_left_to_previous_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'left', 'left')
check_eq(Editor_state.cursor1.line, 1, 'line')
check_eq(Editor_state.cursor1.pos, 4, 'pos') end
function test_move_right_to_next_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=4} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'right', 'right')
check_eq(Editor_state.cursor1.line, 2, 'line')
check_eq(Editor_state.cursor1.pos, 1, 'pos')
end
function test_move_to_start_of_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=3}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-left', 'left')
check_eq(Editor_state.cursor1.pos, 1, 'check')
end
function test_move_to_start_of_previous_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=4} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-left', 'left')
check_eq(Editor_state.cursor1.pos, 1, 'check')
end
function test_skip_to_previous_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=5} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-left', 'left')
check_eq(Editor_state.cursor1.pos, 1, 'check')
end
function test_skip_past_tab_to_previous_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def\tghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=10} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-left', 'left')
check_eq(Editor_state.cursor1.pos, 9, 'check')
end
function test_skip_multiple_spaces_to_previous_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=6} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-left', 'left')
check_eq(Editor_state.cursor1.pos, 1, 'check')
end
function test_move_to_start_of_word_on_previous_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def', 'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-left', 'left')
check_eq(Editor_state.cursor1.line, 1, 'line')
check_eq(Editor_state.cursor1.pos, 5, 'pos')
end
function test_move_past_end_of_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-right', 'right')
check_eq(Editor_state.cursor1.pos, 4, 'check')
end
function test_skip_to_next_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=4} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-right', 'right')
check_eq(Editor_state.cursor1.pos, 8, 'check')
end
function test_skip_past_tab_to_next_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc\tdef'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-right', 'right')
check_eq(Editor_state.cursor1.pos, 4, 'check')
end
function test_skip_multiple_spaces_to_next_word()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=4} edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-right', 'right')
check_eq(Editor_state.cursor1.pos, 9, 'check')
end
function test_move_past_end_of_word_on_next_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def', 'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=8}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'M-right', 'right')
check_eq(Editor_state.cursor1.line, 2, 'line')
check_eq(Editor_state.cursor1.pos, 4, 'pos')
end
function test_click_moves_cursor()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state) edit.run_after_mouse_release(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'cursor:pos')
check_nil(Editor_state.selection1.line, 'selection:line')
check_nil(Editor_state.selection1.pos, 'selection:pos')
end
function test_click_to_left_of_line()
App.screen.init{width=50, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=3}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state)
edit.run_after_mouse_click(Editor_state, Editor_state.left-4,Editor_state.top+5, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'cursor:pos')
check_nil(Editor_state.selection1.line, 'selection is empty to avoid perturbing future edits')
end
function test_click_takes_margins_into_account()
App.screen.init{width=100, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.left = 50 Editor_state.lines = load_array{'abc', 'def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state)
edit.run_after_mouse_click(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'cursor:pos')
check_nil(Editor_state.selection1.line, 'selection is empty to avoid perturbing future edits')
end
function test_click_on_empty_line()
App.screen.init{width=50, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'', 'def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state)
edit.run_after_mouse_click(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor')
check_nil(Editor_state.selection1.line, 'selection is empty to avoid perturbing future edits')
end
function test_click_below_all_lines()
App.screen.init{width=50, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state)
edit.run_after_mouse_click(Editor_state, Editor_state.left+8,Editor_state.top+50, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor')
check_nil(Editor_state.selection1.line, 'selection is empty to avoid perturbing future edits')
end
function test_draw_text()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:3')
end
function test_draw_wrapping_text()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'defgh', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'de', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'fgh', 'screen:3')
end
function test_draw_word_wrapping_text()
App.screen.init{width=60, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def ghi', 'jkl'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def ', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:3')
end
function test_click_on_wrapping_line()
App.screen.init{width=50, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def ghi jkl mno pqr stu'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=20}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_mouse_click(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'cursor:pos')
check_nil(Editor_state.selection1.line, 'selection is empty to avoid perturbing future edits')
end
function test_click_on_wrapping_line_takes_margins_into_account()
App.screen.init{width=100, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.left = 50 Editor_state.lines = load_array{'abc def ghi jkl mno pqr stu'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=20}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_mouse_click(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'cursor:pos')
check_nil(Editor_state.selection1.line, 'selection is empty to avoid perturbing future edits')
end
function test_draw_text_wrapping_within_word()
App.screen.init{width=60, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abcd e fghijk', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abcd ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'e fgh', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ijk', 'screen:3')
end
function test_draw_wrapping_text_containing_non_ascii()
App.screen.init{width=60, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'madam I’m adam', 'xyz'} Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'mad', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'am I', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, '’m a', 'screen:3')
end
function test_click_past_end_of_screen_line()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{"madam I'm adam"}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'madam ', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, "I'm ad", 'baseline/screen:2')
y = y + Editor_state.line_height
edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 13, 'cursor:pos')
end
function test_click_on_wrapping_line_rendered_from_partway_at_top_of_screen()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{"madam I'm adam"}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=8}
Editor_state.screen_top1 = {line=1, pos=7}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, "I'm ad", 'baseline/screen:2')
y = y + Editor_state.line_height
edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 13, 'cursor:pos')
end
function test_click_past_end_of_wrapping_line()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{"madam I'm adam"}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'madam ', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, "I'm ad", 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'am', 'baseline/screen:3')
y = y + Editor_state.line_height
edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
check_eq(Editor_state.cursor1.pos, 15, 'cursor') end
function test_click_past_end_of_wrapping_line_containing_non_ascii()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'madam I’m adam'} Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'madam ', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'I’m ad', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'am', 'baseline/screen:3')
y = y + Editor_state.line_height
edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
check_eq(Editor_state.cursor1.pos, 15, 'cursor') end
function test_click_past_end_of_word_wrapping_line()
App.screen.init{width=160, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'the quick brown fox jumped over the lazy dog'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'the quick brown fox ', 'baseline/screen:1')
y = y + Editor_state.line_height
edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
check_eq(Editor_state.cursor1.pos, 21, 'cursor')
end
function test_select_text()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
App.fake_key_press('lshift')
edit.run_after_keychord(Editor_state, 'S-right', 'right')
App.fake_key_release('lshift')
edit.key_release(Editor_state, 'lshift')
check_eq(Editor_state.selection1.line, 1, 'selection:line')
check_eq(Editor_state.selection1.pos, 1, 'selection:pos')
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'cursor:pos')
end
function test_cursor_movement_without_shift_resets_selection()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.selection1 = {line=1, pos=2}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'right', 'right')
check_nil(Editor_state.selection1.line, 'check')
check_eq(Editor_state.lines[1].data, 'abc', 'data')
end
function test_copy_does_not_reset_selection()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.selection1 = {line=1, pos=2}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'C-c', 'c')
check_eq(App.clipboard, 'a', 'clipboard')
check(Editor_state.selection1.line, 'check')
end
function test_move_cursor_using_mouse()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state) edit.run_after_mouse_release(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'cursor:pos')
check_nil(Editor_state.selection1.line, 'selection:line')
check_nil(Editor_state.selection1.pos, 'selection:pos')
end
function test_select_text_using_mouse()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state) edit.run_after_mouse_press(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
edit.run_after_mouse_release(Editor_state, Editor_state.left+20,Editor_state.top+Editor_state.line_height+5, 1)
check_eq(Editor_state.selection1.line, 1, 'selection:line')
check_eq(Editor_state.selection1.pos, 2, 'selection:pos')
check_eq(Editor_state.cursor1.line, 2, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 4, 'cursor:pos')
end
function test_select_text_using_mouse_starting_above_text()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state) edit.run_after_mouse_press(Editor_state, Editor_state.left+8,5, 1)
check(Editor_state.selection1.line ~= nil, 'selection:line-not-nil')
check_eq(Editor_state.selection1.line, 1, 'selection:line')
check_eq(Editor_state.selection1.pos, 1, 'selection:pos')
end
function test_select_text_using_mouse_starting_above_text_wrapping_line()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'defgh', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=5}
Editor_state.screen_top1 = {line=2, pos=3}
edit.draw(Editor_state)
edit.run_after_mouse_press(Editor_state, Editor_state.left+8,5, 1)
check(Editor_state.selection1.line ~= nil, 'selection:line-not-nil')
check_eq(Editor_state.selection1.line, 2, 'selection:line')
check_eq(Editor_state.selection1.pos, 3, 'selection:pos')
end
function test_select_text_using_mouse_starting_below_text()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abcde'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'ab', 'baseline:screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'cde', 'baseline:screen:2')
edit.run_after_mouse_press(Editor_state, 5,App.screen.height-5, 1)
check(Editor_state.selection1.line ~= nil, 'selection:line-not-nil')
check_eq(Editor_state.selection1.line, 1, 'selection:line')
check_eq(Editor_state.selection1.pos, 6, 'selection:pos')
end
function test_select_text_using_mouse_and_shift()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'xyz'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state) edit.run_after_mouse_press(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
edit.run_after_mouse_release(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
App.fake_key_press('lshift')
edit.run_after_mouse_press(Editor_state, Editor_state.left+20,Editor_state.top+5, 1)
edit.run_after_mouse_release(Editor_state, Editor_state.left+20,Editor_state.top+Editor_state.line_height+5, 1)
App.fake_key_release('lshift')
check_eq(Editor_state.selection1.line, 1, 'selection:line')
check_eq(Editor_state.selection1.pos, 2, 'selection:pos')
check_eq(Editor_state.cursor1.line, 2, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 4, 'cursor:pos')
end
function test_select_text_repeatedly_using_mouse_and_shift()
App.screen.init{width=50, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'xyz'}
Text.redraw_all(Editor_state)
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.selection1 = {}
edit.draw(Editor_state) edit.run_after_mouse_press(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
edit.run_after_mouse_release(Editor_state, Editor_state.left+8,Editor_state.top+5, 1)
App.fake_key_press('lshift')
edit.run_after_mouse_press(Editor_state, Editor_state.left+20,Editor_state.top+5, 1)
edit.run_after_mouse_release(Editor_state, Editor_state.left+20,Editor_state.top+Editor_state.line_height+5, 1)
App.fake_key_press('lshift')
edit.run_after_mouse_press(Editor_state, Editor_state.left+20,Editor_state.top+5, 1)
edit.run_after_mouse_release(Editor_state, Editor_state.left+8,Editor_state.top+Editor_state.line_height+5, 1)
App.fake_key_release('lshift')
check_eq(Editor_state.selection1.line, 1, 'selection:line')
check_eq(Editor_state.selection1.pos, 2, 'selection:pos')
check_eq(Editor_state.cursor1.line, 2, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'cursor:pos')
end
function test_select_all_text()
App.screen.init{width=75, height=80}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
App.fake_key_press('lctrl')
edit.run_after_keychord(Editor_state, 'C-a', 'a')
App.fake_key_release('lctrl')
edit.key_release(Editor_state, 'lctrl')
check_eq(Editor_state.selection1.line, 1, 'selection:line')
check_eq(Editor_state.selection1.pos, 1, 'selection:pos')
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 8, 'cursor:pos')
end
function test_pagedown()
App.screen.init{width=120, height=45}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
edit.run_after_keychord(Editor_state, 'pagedown', 'pagedown')
check_eq(Editor_state.screen_top1.line, 2, 'screen_top')
check_eq(Editor_state.cursor1.line, 2, 'cursor')
y = Editor_state.top
App.screen.check(y, 'def', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:2')
end
function test_pagedown_can_start_from_middle_of_long_wrapping_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def ghi jkl mno pqr stu vwx yza bcd efg hij', 'XYZ'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=2}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc ', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def ', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'pagedown', 'pagedown')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top:line')
check_eq(Editor_state.screen_top1.pos, 9, 'screen_top:pos')
y = Editor_state.top
App.screen.check(y, 'ghi ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl ', 'screen:2')
y = y + Editor_state.line_height
if Version == '12.0' then
App.screen.check(y, 'mno ', 'screen:3')
else
App.screen.check(y, 'mn', 'screen:3')
end
end
function test_pagedown_never_moves_up()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=9}
Editor_state.screen_top1 = {line=1, pos=9}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'pagedown', 'pagedown')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top:line')
check_eq(Editor_state.screen_top1.pos, 9, 'screen_top:pos')
end
function test_down_arrow_moves_cursor()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi', 'jkl'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'down', 'down')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top')
check_eq(Editor_state.cursor1.line, 2, 'cursor')
y = Editor_state.top
App.screen.check(y, 'abc', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:3')
end
function test_down_arrow_scrolls_down_by_one_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi', 'jkl'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=3, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'down', 'down')
check_eq(Editor_state.screen_top1.line, 2, 'screen_top')
check_eq(Editor_state.cursor1.line, 4, 'cursor')
y = Editor_state.top
App.screen.check(y, 'def', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:3')
end
function test_down_arrow_scrolls_down_by_one_screen_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=3, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'baseline/screen:3') edit.run_after_keychord(Editor_state, 'down', 'down')
check_eq(Editor_state.screen_top1.line, 2, 'screen_top')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 5, 'cursor:pos')
y = Editor_state.top
App.screen.check(y, 'def', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:3')
end
function test_down_arrow_scrolls_down_by_one_screen_line_after_splitting_within_word()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghijkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=3, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghij', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'down', 'down')
check_eq(Editor_state.screen_top1.line, 2, 'screen_top')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 5, 'cursor:pos')
y = Editor_state.top
App.screen.check(y, 'def', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghij', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'kl', 'screen:3')
end
function test_pagedown_followed_by_down_arrow_does_not_scroll_screen_up()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghijkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=3, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghij', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'pagedown', 'pagedown')
check_eq(Editor_state.screen_top1.line, 3, 'baseline2/screen_top')
check_eq(Editor_state.cursor1.line, 3, 'baseline2/cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'baseline2/cursor:pos')
edit.run_after_keychord(Editor_state, 'down', 'down')
check_eq(Editor_state.screen_top1.line, 3, 'screen_top')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 5, 'cursor:pos')
y = Editor_state.top
App.screen.check(y, 'ghij', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'kl', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'screen:3')
end
function test_up_arrow_moves_cursor()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi', 'jkl'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=3, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'up', 'up')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top')
check_eq(Editor_state.cursor1.line, 2, 'cursor')
y = Editor_state.top
App.screen.check(y, 'abc', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:3')
end
function test_up_arrow_scrolls_up_by_one_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi', 'jkl'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=2, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'def', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'up', 'up')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top')
check_eq(Editor_state.cursor1.line, 1, 'cursor')
y = Editor_state.top
App.screen.check(y, 'abc', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:3')
end
function test_up_arrow_scrolls_up_by_one_screen_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=3, pos=6}
Editor_state.screen_top1 = {line=3, pos=5}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'jkl', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'baseline/screen:2')
edit.run_after_keychord(Editor_state, 'up', 'up')
y = Editor_state.top
App.screen.check(y, 'ghi ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'screen:3')
check_eq(Editor_state.screen_top1.line, 3, 'screen_top:line')
check_eq(Editor_state.screen_top1.pos, 1, 'screen_top:pos')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'cursor:pos')
end
function test_up_arrow_scrolls_up_to_final_screen_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def', 'ghi', 'jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=2, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'ghi', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'up', 'up')
y = Editor_state.top
App.screen.check(y, 'def', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:3')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top:line')
check_eq(Editor_state.screen_top1.pos, 5, 'screen_top:pos')
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 5, 'cursor:pos')
end
function test_up_arrow_scrolls_up_to_empty_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'', 'abc', 'def', 'ghi', 'jkl'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=2, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'baseline/screen:3')
edit.run_after_keychord(Editor_state, 'up', 'up')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top')
check_eq(Editor_state.cursor1.line, 1, 'cursor')
y = Editor_state.top
y = y + Editor_state.line_height
App.screen.check(y, 'abc', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:3')
end
function test_pageup()
App.screen.init{width=120, height=45}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=2, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'def', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'baseline/screen:2')
edit.run_after_keychord(Editor_state, 'pageup', 'pageup')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top')
check_eq(Editor_state.cursor1.line, 1, 'cursor')
y = Editor_state.top
App.screen.check(y, 'abc', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:2')
end
function test_pageup_scrolls_up_by_screen_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def', 'ghi', 'jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=2, pos=1}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'ghi', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'baseline/screen:3') edit.run_after_keychord(Editor_state, 'pageup', 'pageup')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top')
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'cursor:pos')
y = Editor_state.top
App.screen.check(y, 'abc ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'screen:3')
end
function test_pageup_scrolls_up_from_middle_screen_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc def', 'ghi jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=5}
Editor_state.screen_top1 = {line=2, pos=5}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'jkl', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'baseline/screen:3') edit.run_after_keychord(Editor_state, 'pageup', 'pageup')
check_eq(Editor_state.screen_top1.line, 1, 'screen_top')
check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'cursor:pos')
y = Editor_state.top
App.screen.check(y, 'abc ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'screen:3')
end
function test_left_arrow_scrolls_up_in_wrapped_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.screen_top1 = {line=3, pos=5}
Editor_state.cursor1 = {line=3, pos=5}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'jkl', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'baseline/screen:2')
edit.run_after_keychord(Editor_state, 'left', 'left')
y = Editor_state.top
App.screen.check(y, 'ghi ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'screen:3')
check_eq(Editor_state.screen_top1.line, 3, 'screen_top:line')
check_eq(Editor_state.screen_top1.pos, 1, 'screen_top:pos')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 4, 'cursor:pos')
end
function test_right_arrow_scrolls_down_in_wrapped_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.cursor1 = {line=3, pos=5}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'baseline/screen:3') edit.run_after_keychord(Editor_state, 'right', 'right')
check_eq(Editor_state.screen_top1.line, 2, 'screen_top')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 6, 'cursor:pos')
y = Editor_state.top
App.screen.check(y, 'def', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:3')
end
function test_home_scrolls_up_in_wrapped_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.screen_top1 = {line=3, pos=5}
Editor_state.cursor1 = {line=3, pos=5}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'jkl', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'baseline/screen:2')
edit.run_after_keychord(Editor_state, 'home', 'home')
y = Editor_state.top
App.screen.check(y, 'ghi ', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'mno', 'screen:3')
check_eq(Editor_state.screen_top1.line, 3, 'screen_top:line')
check_eq(Editor_state.screen_top1.pos, 1, 'screen_top:pos')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'cursor:pos')
end
function test_end_scrolls_down_in_wrapped_line()
App.screen.init{width=Editor_state.left+30, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi jkl', 'mno'}
Text.redraw_all(Editor_state)
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.cursor1 = {line=3, pos=5}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'def', 'baseline/screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'baseline/screen:3') edit.run_after_keychord(Editor_state, 'end', 'end')
check_eq(Editor_state.screen_top1.line, 2, 'screen_top')
check_eq(Editor_state.cursor1.line, 3, 'cursor:line')
check_eq(Editor_state.cursor1.pos, 8, 'cursor:pos')
y = Editor_state.top
App.screen.check(y, 'def', 'screen:1')
y = y + Editor_state.line_height
App.screen.check(y, 'ghi ', 'screen:2')
y = y + Editor_state.line_height
App.screen.check(y, 'jkl', 'screen:3')
end
function test_search()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi', '’deg'} Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'C-f', 'f')
edit.run_after_text_input(Editor_state, 'd')
edit.run_after_keychord(Editor_state, 'return', 'return')
check_eq(Editor_state.cursor1.line, 2, '1/cursor:line')
check_eq(Editor_state.cursor1.pos, 1, '1/cursor:pos')
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.run_after_keychord(Editor_state, 'C-f', 'f')
edit.run_after_text_input(Editor_state, 'de')
edit.run_after_keychord(Editor_state, 'down', 'down')
edit.run_after_keychord(Editor_state, 'return', 'return')
check_eq(Editor_state.cursor1.line, 4, '2/cursor:line')
check_eq(Editor_state.cursor1.pos, 2, '2/cursor:pos')
end
function test_search_upwards()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'’abc', 'abd'} Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'C-f', 'f')
edit.run_after_text_input(Editor_state, 'a')
edit.run_after_keychord(Editor_state, 'up', 'up')
check_eq(Editor_state.cursor1.line, 1, '2/cursor:line')
check_eq(Editor_state.cursor1.pos, 2, '2/cursor:pos')
end
function test_search_wrap()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'’abc', 'def'} Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=2, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'C-f', 'f')
edit.run_after_text_input(Editor_state, 'a')
edit.run_after_keychord(Editor_state, 'return', 'return')
check_eq(Editor_state.cursor1.line, 1, '1/cursor:line')
check_eq(Editor_state.cursor1.pos, 2, '1/cursor:pos')
end
function test_search_wrap_upwards()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc ’abd'} Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'C-f', 'f')
edit.run_after_text_input(Editor_state, 'a')
edit.run_after_keychord(Editor_state, 'up', 'up')
check_eq(Editor_state.cursor1.line, 1, '1/cursor:line')
check_eq(Editor_state.cursor1.pos, 6, '1/cursor:pos')
end
function test_search_downwards_from_end_of_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=4}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'C-f', 'f')
edit.run_after_keychord(Editor_state, 'down', 'down')
end
function test_search_downwards_from_final_pos_of_line()
App.screen.init{width=120, height=60}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', 'def', 'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=3}
Editor_state.screen_top1 = {line=1, pos=1}
edit.draw(Editor_state)
edit.run_after_keychord(Editor_state, 'C-f', 'f')
edit.run_after_keychord(Editor_state, 'down', 'down')
end