update_editor_box = function(node, preserve_screen_top_of_cursor_node) if node.editor == nil then return end -- Compute screen_top1 in viewport coordinates because the editor's font takes scaling into account. if vy(node.y) > 0 then if not preserve_screen_top_of_cursor_node or node ~= Cursor_node then node.editor.screen_top1.line = 1 node.editor.screen_top1.pos = 1 end node.editor.top = vy(node.y) else node.editor.screen_top1, node.editor.top = schema1_of_y(node.editor, -vy(node.y)) end node.editor.left = math.floor(vx(node.x)) node.editor.right = math.ceil(vx(node.x+node.w)) node.editor.width = node.editor.right - node.editor.left edit.update_font_settings(node.editor, scale(20)) Text.redraw_all(node.editor) end