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const game = new BaseGame({
scale: 1,
canvasWidth: 800,
canvasHeight: 800,
tileHeight: 16,
tileWidth: 16,
debugFlags: {},
state: {
tick: 0,
},
assets: new TypesafeLoader({}),
});
const game = new BaseGame({
scale: 1,
canvasWidth: 800,
canvasHeight: 800,
tileHeight: 16,
tileWidth: 16,
debugFlags: {},
state: {
tick: 0,
},
backgroundColor: 0xffffff,
assets: new TypesafeLoader({}),
});