7HBFOC5MXDEVFOALYURNJZPXCGJRR5AW6ISGAGEGLTISIOURT4RAC KJRRX26YBIYSRIURYCOQVXLJ63DGD4ILPAKHSJ2SJCAILTBKRRDQC 7H2ISAPZ3STCZJAGHL7UL6HEAIN2CWP76GXXTY3TYY6EKYJ3QLCAC MFKZYXV3EZAQCPNCFKCK5DM3O66CEGWYEUM6HZ2I2PMGVE73EYZAC 6ZGB7JZJ4EWDELXAENEHRNNJZB2EK7E7BEKNPK34MJL75DOPJNPAC L72HFM6IYLNHEFEIFOQQQUAGMY2RN4POCV3Q3SMQERSQBMEZ5J3QC 3UFL673QX2JG7KHTAM7DFH4BBYVHDNMXBS2RW45G3JBNFZFLSRRQC RWQMSAGYY7OTRP6HVYYJUY3IOII6P5IBQEHE5NJN2V6DGIYER5OAC NKWFGTCM6HM35MAJAREANFQS76ALYOD7K6FT77X5HQPBCRAPXVRAC V7PGPHZNTW5HIJQBIM3W57YPS4LYID54XHZZXPFM6BRHLC3Z2B6QC DHO4JCJIELKX4R42XXAMAHVQTTE6OWULLP2QF4BXO3UWC5UTMSMAC BGASX3JPOPME4PSC34CHD5VLBZAQMXIAPZQ4DKCWZGEASXCKGW3AC 3J7UJFGYFKBWC3IBUP32XODZND5ZLHZQJGXSYXMAW4DCREUOEOQAC CZPLX4O4R7K3TF3NSAL5PT7NO3CUOLDY3OR332GBIYYNKMZTW24AC // this.container.addChild(this.halfwayCenterSprite); // disable this for now - causes a fairly significant fps hit, until we get around to holding less nodes on the page at once
// disable this sprite for now - causes a fairly significant fps hit, until we get around to holding less nodes on the page at oncethis.halfwayCenterSprite.alpha = 0;// this.container.addChild(this.halfwayCenterSprite);
playerIntents: {decreaseZLevel: PlayerIntentStateincreaseZLevel: PlayerIntentStatepanLeft: PlayerIntentStatepanRight: PlayerIntentStatepanUp: PlayerIntentStatepanDown: PlayerIntentState}
playerIntents: {decreaseZLevel: createPlayerIntentState(),increaseZLevel: createPlayerIntentState(),panLeft: createPlayerIntentState(),panRight: createPlayerIntentState(),panUp: createPlayerIntentState(),panDown: createPlayerIntentState(),}