Projectile) if you can't wield weapons. Don't allow base-shape breath attacks when shapechanged, except for Nagas in spider form. Fix [2589913]: melded shields counted for heavy armour penalties.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9026 c06c8d41-db1a-0410-9941-cceddc491573
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case RING_STRENGTH: prop_str += item.plus; break;case RING_DEXTERITY: prop_dex += item.plus; break;case RING_INTELLIGENCE: prop_int += item.plus; break;default: break;
you.attribute[ ATTR_TRANSFORMATION ] = TRAN_NONE;you.duration[ DUR_TRANSFORMATION ] = 0;
you.attribute[ATTR_TRANSFORMATION] = TRAN_NONE;you.duration[DUR_TRANSFORMATION] = 0;
case GOD_BEOGH:death_type = KILLED_BY_BEOGH_SMITING;break;case GOD_SHINING_ONE:death_type = KILLED_BY_TSO_SMITING;break;default:death_type = KILLED_BY_DIVINE_WRATH;break;
case GOD_BEOGH: death_type = KILLED_BY_BEOGH_SMITING; break;case GOD_SHINING_ONE: death_type = KILLED_BY_TSO_SMITING; break;default: death_type = KILLED_BY_DIVINE_WRATH; break;
if (you.attribute[ATTR_TRANSFORMATION] == TRAN_BAT)
// FIXME: merge this into transform_can_equip_slot()const int trans = you.attribute[ATTR_TRANSFORMATION];// If you can't wield it, you can't throw it.if (trans == TRAN_SPIDER|| trans == TRAN_BLADE_HANDS|| trans == TRAN_ICE_BEAST|| trans == TRAN_DRAGON|| trans == TRAN_SERPENT_OF_HELL|| trans == TRAN_AIR|| trans == TRAN_BAT)
if (you.species == SP_NAGA)
// Spit Poison. Nontransformed nagas can upgrade to Breathe Poison.// Transformed nagas, or non-nagas, can only get Spit Poison.if (you.species == SP_NAGA&& (!transform_changed_physiology()|| you.attribute[ATTR_TRANSFORMATION] == TRAN_SPIDER))
else if (player_mutation_level(MUT_SPIT_POISON))_add_talent(talents, ABIL_SPIT_POISON, check_confused );
else if (player_mutation_level(MUT_SPIT_POISON)|| player_mutation_level(MUT_BREATHE_POISON)){_add_talent(talents, ABIL_SPIT_POISON, check_confused);}
if (you.experience_level >= 7){const ability_type ability = ((you.species == SP_GREEN_DRACONIAN) ? ABIL_BREATHE_POISON :(you.species == SP_RED_DRACONIAN) ? ABIL_BREATHE_FIRE :(you.species == SP_WHITE_DRACONIAN) ? ABIL_BREATHE_FROST :(you.species == SP_YELLOW_DRACONIAN) ? ABIL_SPIT_ACID :(you.species == SP_BLACK_DRACONIAN) ? ABIL_BREATHE_LIGHTNING :(you.species == SP_PURPLE_DRACONIAN) ? ABIL_BREATHE_POWER :(you.species == SP_PALE_DRACONIAN) ? ABIL_BREATHE_STEAM :(you.species == SP_MOTTLED_DRACONIAN)? ABIL_BREATHE_STICKY_FLAME: ABIL_NON_ABILITY);if (ability != ABIL_NON_ABILITY)_add_talent(talents, ability, check_confused );}
const ability_type ability = ((you.species == SP_GREEN_DRACONIAN) ? ABIL_BREATHE_POISON :(you.species == SP_RED_DRACONIAN) ? ABIL_BREATHE_FIRE :(you.species == SP_WHITE_DRACONIAN) ? ABIL_BREATHE_FROST :(you.species == SP_YELLOW_DRACONIAN) ? ABIL_SPIT_ACID :(you.species == SP_BLACK_DRACONIAN) ? ABIL_BREATHE_LIGHTNING :(you.species == SP_PURPLE_DRACONIAN) ? ABIL_BREATHE_POWER :(you.species == SP_PALE_DRACONIAN) ? ABIL_BREATHE_STEAM :(you.species == SP_MOTTLED_DRACONIAN)? ABIL_BREATHE_STICKY_FLAME: ABIL_NON_ABILITY);if (ability != ABIL_NON_ABILITY)_add_talent(talents, ability, check_confused );