Allow vampires to mutate when Satiated or higher, and make non-physical

mutations only apply at these hunger levels, too.

Differentiated mutations into physical (affecting a character's appearance and stuff: scales, hooves, wings, …) and internal (resistances etc.). I guess this is what people usually refer to as "cosmetic", which I think is an inaccurate description since it makes it sound like they were completely superficial and had no real effect.

Here's a list of arbitrarily chosen "physical" mutations:

  • tough skin, all scales, and fur
  • strong/clever/agile, and weak/dopey/clumsy
  • deformed
  • strong but stiff, and flexible but weak
  • frail, and robust
  • claws, fangs, hooves, talons, and horns
  • stinger, wings
  • blue/green marks

Mutations currently not applying are still listed on the 'A' screen, though in darkgrey and in (brackets).

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4246 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on April 15, 2008
3ZWALZFSTSIVYXY4BAY6ANGINTDACZC6RSSJTEMQSTSUIE66YOBQC
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