area instead of in a hardcoded screen location (that happens to be in the message area on default-sized consoles). Also made some minor changes so the prompts look like non-shop prompts. And changed some names of static functions.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3934 c06c8d41-db1a-0410-9941-cceddc491573
GYRKOLZFYXWJTPEV35USSHCJNA6Y4XMDHSTEZWEBM57WQP2PT6UQC
ANZDEXV6UMEFA352XL55UMMH6HMQJ6XK6U564HMIQURNFHQKDKIAC
RPN4UZZV2GZILMYXCEIUZE5GTUZJA4Y5K7GMZBHZOE27M77PX5MQC
IHOKNI4O7EEW4UBMKHP6XOZNEIQSW4AYOT4O3JXUIXNNR553IQAQC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
ME3XIDFVKOIHHRBD54WOWGBU37HUCMZEAHALOL2FERLET7XTUXRQC
4DEFHDNO2GUBYL4EGYEAR2IP3KBDXRU7UL7L4P7HEZY2UNR6IYJAC
2KTJHQUX2LTU2BCLS5YXVRRKMOYKKIZAPF2LBKORFGSHEN5IO3IAC
RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC
74LQ7JXVLAFSHLI7LCBKFX47CNTYSKGUQSXNX5FCIUIGCC2JTR3QC
25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC
SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC
static void in_a_shop(int shopidx);
static void more3();
static void purchase( int shop, int item_got, int cost, bool id);
static void shop_print(const char *shoppy, int sh_line);
static void _shop_more()
{
cgotoxy(70, 2, GOTO_MSG);
cprintf("-more-");
get_ch();
return;
}
}
static void shop_print( const char *shoppy, int sh_lines )
{
cgotoxy(1, sh_lines, GOTO_CRT);
cprintf("%s", shoppy);
clear_to_end_of_line();
}
static void more3()
{
cgotoxy(70, 20, GOTO_CRT);
cprintf("-more-");
get_ch();
return;