few other related bits.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5907 c06c8d41-db1a-0410-9941-cceddc491573
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if (!testbits(monster->flags, MF_ATT_CHANGE_ATTEMPT)
// If you don't worship a good god, you make all non-hostile// holy beings hostile.else if (!is_good_god(you.religion))
// If you don't worship a good god, you make all friendly// and good neutral holy beings hostile.else if (!is_good_god(you.religion) && mons_wont_attack(monster))
if (monster->attitude != ATT_HOSTILE|| monster->has_ench(ENCH_CHARM)){monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
// If you worship a good god, you make all non-hostile// evil and unholy beings hostile.if (monster->attitude != ATT_HOSTILE|| monster->has_ench(ENCH_CHARM)){monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
if (monster->attitude != ATT_HOSTILE|| monster->has_ench(ENCH_CHARM)){monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
if (monster->attitude != ATT_HOSTILE|| monster->has_ench(ENCH_CHARM)){monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
monster->attitude = ATT_HOSTILE;monster->del_ench(ENCH_CHARM, true);behaviour_event(monster, ME_ALERT, MHITYOU);// for now CREATED_FRIENDLY/WAS_NEUTRAL stays
if (mon->attitude != ATT_HOSTILE || mon->has_ench(ENCH_CHARM)){mon->attitude = ATT_HOSTILE;mon->del_ench(ENCH_CHARM);behaviour_event(mon, ME_ALERT, MHITYOU);
mon->attitude = ATT_HOSTILE;mon->del_ench(ENCH_CHARM);behaviour_event(mon, ME_ALERT, MHITYOU);
if (see_grid(mon->x, mon->y) && player_monster_visible(mon)){std::string aura = "";
if (see_grid(mon.pos()) && player_monster_visible(mon)){std::string aura = "";
if (holy)aura = "holy";else if (unholy)aura = "unholy";else if (lawful)aura = "lawful";else if (antimagical)aura = "anti-magical";
if (holy)aura = "holy";else if (unholy)aura = "unholy";else if (lawful)aura = "lawful";else if (antimagical)aura = "anti-magical";
mprf("%s is enraged by your %s aura!",mon->name(DESC_CAP_THE).c_str(), aura.c_str());}
mprf("%s is enraged by your %s aura!",mon->name(DESC_CAP_THE).c_str(), aura.c_str());