A pious follower of the good gods can now turn holy beings neutral on

sight, a la Beogh and orcs; the more pious the follower is, the greater the chance (piety > random2(200)). Additional chances to turn holy beings neutral come up when the follower works off all penance or gains a new piety level.

The neutrality check will fail half the time if the follower wields an evil weapon, and if the follower switches to an evil god, all neutral and friendly holy beings will turn hostile.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3397 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dolorous  on February 4, 2008
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