git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6835 c06c8d41-db1a-0410-9941-cceddc491573
ANFGDU2FQPDLILRAUDAM47EAUNRGK4BQV7AHI4JYQ6EINFSDCVWAC ######################################## There's a sword stuck inside a stone. Some knights are milling around# wondering how to get it out. If you had both Shatter and Apportation,# you could become the monarch! Or not..... (by Shiori)NAME: sword_in_stone#TAGS: mini_float patrollingPLACE: D:2DEPTH: 5-26, !Lair, !Orc, !TombNSUBST: k= 4=k / *= .:19 k:1KITEM: S= good_item long sword/ good_item great sword / w:1 good_item katanaKFEAT: S= teleport trapNSUBST: n= n/cbn: if you.absdepth() < 10 thenSUBST: k= AWXYZ: elseif you.absdepth() < 13 thenSUBST: k = ABCDE: elseif you.absdepth() < 16 thenSUBST: k = CDEFG: elseif you.absdepth() < 19 thenSUBST: k = FGHIJ: elseif you.absdepth() < 22 thenSUBST: k= HIJKL: elseSUBST: k =KLMNO: endKMONS: A=Blork the Orc / human; long sword|falchion . chain mail . shieldKMONS: B=Michael / human; great sword . banded mail|plate mailKMONS: C=Urug / elf; sabre|long sword . leather armour . buckler|nothingKMONS: D=Joseph / elf; long sword|scimitar . chain mail . shieldKMONS: E=Erica / orc knightKMONS: F=Harold / orc knightKMONS: G=Norbert / hell knightKMONS: H=Jozef / hell knightKMONS: I=Louise / wizard; long sword . robe|leather armour . shieldKMONS: J=Maud / necromancer; great sword . robe|leather armourKMONS: K=Frances / deep elf knightKMONS: L=Francis / deep elf knightKMONS: M=Rupert / vampire knightKMONS: N=Wayne / vault guardKMONS: O=Frederick / draconian knightKMONS: W= human; short sword . banded mail|chain mail . large shieldKMONS: X= human; scimitar . scale mail|chain mail . shieldKMONS: Y= human; sabre|long sword . robe|leather armour . buckler|nothingKMONS: Z= orc; falchion|long sword . ring mail|scale mail . shield|nothingMAPkkkkkkkkkkkkkkkknnnkkkknSnkkkknnnkkkkkkkkkkkkkkkkENDMAP
ENDMAP################################################## The Hell Knights are playing the Vault tonight. Rock! \m/ (Shiori)#NAME: metal_showORIENT: floatDEPTH: Vault:3-TAGS: no_secret_doors no_monster_gen no_item_genCOLOUR: M = magentaCOLOUR: K = magentaMARKER: # = lua:fog_machine{\pow_max = 15, delay_min = 100, delay_max = 150, \size = 1, size_buildup_amnt = 10, \size_buildup_time = 1000 }KFEAT: # = fountain_blood# the talent:: if crawl.one_chance_in(10) thenNSUBST: M = M / K.: elseSUBST: M = .: endKMONS: K = patrolling hell knightKMONS: M = patrolling Margery# the staff-- manager and bartender:KMONS: S = human; robe# the bouncers:KMONS: B: iron troll / cyclops / stone giant / minotaur / vault guard# the fans:SUBST: F = 011112223334455679.........MONS: human; leather armour|ring mail . knife|club|ankus|whip|nothingMONS: elf; robe|leather armour . w:24 quarterstaff|w:1 lajatang|w:75 nothing# these are Sludge Elves.MONS: ghoul / necrophage / rotting hulk / vampireMONS: wizard / necromancerMONS: big kobold / kobold demonologistMONS: deep elf fighter / w:5 deep elf knight / w:3 deep elf mage / w:2 deep elf priestMONS: Ijyb/Blork the Orc/Urug/Erolcha/Snorg/Terence/Jessica/Sigmund/Psyche/Michael/Erica/Norbert/Agnes/Maud/Louise/Rupert/Wayne/Duane/Norris/goblinKITEM: ! = any potion/potion of confusion, any potion/potion of paralysis, any potion/potion of slowingKITEM: $ = q:132 gold / q:66 gold / q:33 goldMAP@................vvvvvvvvvvvvv...v!+.MMMM.+S$v....v!v.KKKK.v$$vF....vvvv#MM#vvvvvFF...v..FFFFFFvFFvFF...v!mFvFFvFvFF+BF...v!mFFFFFFvFFvFF...v!mFFFFFFvFF+BF...v!mFvFFvFvFFvFF...v!mFFFFFFvFF+BF...vSmFFFFFFvFFvFF...vvvvvBBvvvFFvFF...vFFFFFFFFFFFvF...vvvvvvvvvvvvv..@...............