git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2412 c06c8d41-db1a-0410-9941-cceddc491573
D7UI5P567SVRKHJSUFKHMKN7OUSFKFH23OP75NCEK3WXVHF75WFAC # small crypt buildingNAME: minicrypt_bobbensTAGS: mini_float allow_dupDEPTH: CryptMONS: necromancerMONS: large zombie/small zombie/large skeleton/small skeletonMONS: flying skullMAPccccccccc2c2c2ccccc+c+c+cccc2+.....+2cccc..1..cccc2+.3.3.+2cccc.....cccc2+.....+2cccc.....cccc2+.....+2ccccc+c+ccccENDMAP############################################################################# death oozes - they're sort of like garden slugsNAME: minigarden_bobbensTAGS: allow_dupDEPTH: CryptMONS: death oozeKFEAT: f = .KMONS: f = w:2 col:darkgrey plant/w:1 col:lightgrey plantSUBST: p = f:2 .:1SUBST: 1 = 1:3 .:1MAP............p1pp.p...pp.pp..p..ppp.1.p....p1pp.p.....pppp1...p.pfffp....ppfffp....p.1p1p...1.p..pp............ENDMAP############################################################################# Tomb entries############################################################################# simple entranceNAME: tomb_entry_simple_bobbensORIENT: floatTAGS: tomb_entry no_monster_gen no_item_genMONS: guardian mummyMONS: sphinx# crawl will rotate for the rest of possibilities: if crawl.coinflip() thenKFEAT: A = =KFEAT: B = c: elseKFEAT: A = cKFEAT: B = =: endMAPcccc.ccccc1.....1cc.ccccc.cc.c.2.c.c..c.O.c..c.c...c.cc.cABcc.cc1.....1ccccc.ccccENDMAP############################################################################# forgotten tomb entranceNAME: tomb_entry_forgotten_bobbensORIENT: floatTAGS: tomb_entry no_monster_genKFEAT: f = .KMONS: f = w:2 col:darkgrey plant/w:1 col:lightgrey plantSUBST: p = f.MAPcccccccccccfffffppp.cfOfffppp.cffffppp..cffpppp..cppppp..cppp...cpp..c...ENDMAP############################################################################# she sells tomb entry shells by the sea shoreNAME: tomb_entry_shell_bobbensTAGS: tomb_entry no_monster_gen no_item_genFLAGS: no_rotateMONS: guardian mummyMONS: mummy priestMAPcccc..ccc.c1.ccc......cc.....c1.cc......cccccc.......c..cccc........c....cccc1.......c.O2..cc.....1...c.....cc.....ccUcc.....ccc.....ccc1.....ccc............ccccc........1ccccc.....ccccccccccENDMAP
############################################################################### big garden full of undead - monster colour enabled for thisNAME: garden_of_evil_bobbensORIENT: encompassTAGS: no_monster_gen no_item_gen no_pool_fixupFLAGS: no_rotatePLACE: Crypt:5KFEAT: z = .KMONS: z = skeletal warriorKFEAT: I = .KMONS: I = iron golemKFEAT: C = .KMONS: C = crystal golemKFEAT: N = .KMONS: N = necromancerKFEAT: M = .KMONS: M = large zombie/small zombie/large skeleton/small skeleton/ghoul/necrophageKFEAT: H = .KMONS: H = hell knightKFEAT: D = .KMONS: D = skeletal dragonKFEAT: s = .KMONS: s = flying skullKFEAT: S = .KMONS: S = sun demonKFEAT: J = .KMONS: J = death oozeKFEAT: B = .KMONS: B = ancient lichKFEAT: A = .KMONS: A = large abomination/w:5 small abominationKFEAT: X = .KMONS: X = dancing weaponKFEAT: E = .KMONS: E = vampire knight# death plantsKFEAT: F = .KMONS: F = w:20 col:darkgrey plant/col:lightgrey plantSUBST: p = .F# red wallsCOLOUR: r = redSUBST: r = v# trapsSUBST: ; = .:6 ~:2 ^:1# gateway to panKFEAT: / = enter_pandemonium# water may be lavaSUBST: w : wlMAPxxxxxxxxxxxxvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxv...v.zz.......zz..........v*$$$$$$$v........vxxxxxxxxxxxxv...vc..c..c..c..c..c..c...v|*$$$$$$=..H.....vxxxxxxxxxxxxv...........s............z.vvvvvvvvvv.A...E..vxxxxxxxxxxxxv..................s.....zNv........v...U....vxxxxxxxxxxxxv...........s..............+........+........vxxxxxxxxxxxxv...vc..c..c..c..c..c..c...v........v........vxxxxxxxxxxxxv...v.zz.......zz..........v........v........vxxxxxxxxxxxxvvv+vvvvvvvvvvvvvvvvvvvvvvvv........vvvvvvvvvvxxxxxxxxxxxxvc;;;ccccFFJpFFJ.FppFp.....v........vFFFFpp..vxxxxxxxxxxxxvcc+cc..cFF.ppFp.p..p.....pv........vFFFpp...vxxxxxxxxxxxxccc...H.c$FpJ.p...p.......pvvvz..zvvvpppp....vxxxxxxxxxxccc.....H.ccccpp.JpFFp.......pFvv++vvppp.......vxxxxxxxxccc....cccccc..ccccvvvvvvvvvv..pppp.pFFp.........vxxxxxxxcc....ccc....c.I...ccc.D.+...v...p....pp..........vxxxxxccc....cc......cz.z....ccc.vvv.+.....p......vvvvvvv.vxxxxcc....ccc..z.N..c...c.....cccM+.vp..........pvMvMvMv.vxxxcc.....c.....z...c...cccc....ccv+vpp...HHH..pFv+v+v+v.vxxcc................c...c|$ccc...ccMvFp.p.......pv..s..v.vxxc...............ccc+c.c*$..c+...ccvFp....N.....+...NUv.vxcccccccccccc+ccccc.z.ccc.E...cc...ccFpp....V....v..s..v.vcc....;;;;;;;..cc.......cc.X...ccMz.ccFpp.....p..v+v+v+v.vcI....;;;;;;;.cc....(....cc.....ccN..cFFpp.......vMvMvMv.vccccc+cccccccccz...{.....zccccccccc+cccccp..p....vvvvvvv.vv|pc..........cc....[....cc.............c...........pFp..vvFFcc....D....ccc.......cc..ccc........cc.p.......p..p...vvpppcc.....cccc.ccc.z.ccc...cAc.c+c...cc......p..........vvJ.ppcc...cc......ccccc.N...c+c.cAc...c..p..........p...pvv.p.ppcc............c...........ccc..cc.....p..........ppvvpp.Jppcc.......c...c.ccc..H.......Ncc.......pp..ppppppppvv.Jpp.p.ccc.....c...c.cAc..c+c.....cc...p...pvvv+vvvFpFFFvvp.p.p.pppccc...c..;c.c+c..cAc...cccp.....pppv.....vFFFFFvv.pp......p.ccc.c..;+......ccc..ccp.....pppFFv.....vFFFFFvv.J...p.p.....cccc.;c.........cccp...p.vvvvvvv.....vvvvvvvv..p......p...p..cccc...N...ccc.p......v...;;;.D.D.;;;...vv..p..p...........pFc.....ccc.....p..p.vz..;vvvvvvvvv;..zvv..........p.......pc..cccc...pp......pv...;;;;...;;;;...vvp.....p............ccccFp...pFFp....ppvvvvvvvv.v.vvvvvvvvv........rrrrrrrr......ppp...pFTFp...pFvwwwwwww.w.wwwwwwwvv...rrrrrr$|r...r............pFFpJ...pFvwwwwww..w..wwwwwwvv..rr....r+rr...r..G..p.....ppppppp..ppvwwwwwv.....vwwwwwvv..r...S........rrrC......vvvv+vvvpp..pvwwwwvvv...vvvwwwwvv..r../.........+;+....p..v$$$$$*vp....vwwwvvU.....Uvvwwwvv..r...S........rrrC......v$**$$|vp...pvwwwv...GBG...vwwwvv..rr....r+rr...rFpG......v|||*||v...p.vwwwvv$$vvv$$vvwwwvv...rrrrrr$|r...rp...p....vvvvvvvv..J..vwwwwvv$*|*$vvwwwwvv.....ppFrrrrrrrrp..................p..vwwwwwvv|||vvwwwwwvvp.....ppp........ppppp...p.......p....vwwwwwwvvvvvwwwwwwvvpp..............ppFFFppp.....ppp......vwwwwwwwwvwwwwwwwwvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvwwwwwwwwwWwwwwwwwvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxvvvvvvvvvvvvvvvvvvvENDMAP