Allow autotargeting of monsters hiding in shallow water ("You see a

strange disturbance here"), assuming them to be enemy monsters.

Fix Daevas being so incredibly chatty. Friendly holy beings will now give the holy_being speech with a chance of 1/20, and else stay silent. This is rare! Neutrals have the same behaviour but speak with a chance of 1/11 since you won't be around them as often as around friendlies.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4005 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on April 1, 2008
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