definition order in enum.h.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8201 c06c8d41-db1a-0410-9941-cceddc491573
G7ZXJ4RUQB3U5NL2DEWXMTHRRDT7WTONWKTPOOGWFCE46ZWUVLOQC 243PID7FPL3QF5DFJAY3KDUFEV3CUBZDFSAAFI4OCY5GLBIY5QYAC 6L4EP4ZRWWYLT55PD5KTTJON5J2JB5VV5MWNHF5VPZQZ5BKEYZ4QC GPEJOT73KMACP33IPAKFR5ROGHCOIP22VXZMQNYTGLEA2OSZUM2AC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC TV3ZC6WOZKSQQJQN26JIVKCHK6UK7WMDBYZDUYRWEAZ4JB4YVNAAC JNB3PBPBJHDUHH47ZICB25QENPTMLYK7CXC5BXRVWZ3J3ZZPKCUAC 3UKFCWWS5BLFQWZRB5FUA46CE2XGX5VRCEWC3K3XH5RCGQK64N2AC // Doesn't include Polyphemus (only appears in the Shoals), Murray (Hell),// or Tiamat (Zot).static monster_type _choose_unique_by_depth(int step){int ret;switch (step){case 0: // depth <= 3ret = random_choose(MONS_TERENCE, MONS_JESSICA, MONS_IJYB,MONS_SIGMUND, -1);break;case 1: // depth <= 7ret = random_choose(MONS_IJYB, MONS_SIGMUND, MONS_BLORK_THE_ORC,MONS_EDMUND, -1);break;case 2: // depth <= 9ret = random_choose(MONS_BLORK_THE_ORC, MONS_EDMUND, MONS_PSYCHE,MONS_EROLCHA, -1);break;case 3: // depth <= 13ret = random_choose(MONS_PSYCHE, MONS_EROLCHA, MONS_DONALD, MONS_URUG,MONS_MICHAEL, -1);break;case 4: // depth <= 16ret = random_choose(MONS_URUG, MONS_MICHAEL, MONS_JOSEPH, MONS_SNORG,MONS_ERICA, MONS_JOSEPHINE, MONS_HAROLD,MONS_NORBERT, MONS_JOZEF, -1);break;case 5: // depth <= 19ret = random_choose(MONS_SNORG, MONS_ERICA, MONS_JOSEPHINE,MONS_HAROLD, MONS_NORBERT, MONS_JOZEF, MONS_AGNES,MONS_MAUD, MONS_LOUISE, MONS_FRANCIS, MONS_FRANCES,-1);break;case 6: // depth > 19default:ret = random_choose(MONS_LOUISE, MONS_FRANCIS, MONS_FRANCES,MONS_RUPERT, MONS_WAYNE, MONS_DUANE, MONS_XTAHUA,MONS_NORRIS, MONS_FREDERICK, MONS_MARGERY,MONS_BORIS, -1);}return static_cast<monster_type>(ret);}
((lev > 19) ? random_range(MONS_LOUISE, MONS_BORIS) :(lev > 16) ? random_range(MONS_ERICA, MONS_FRANCES) :(lev > 13) ? random_range(MONS_URUG, MONS_JOZEF) :(lev > 9) ? random_range(MONS_PSYCHE, MONS_MICHAEL) :(lev > 7) ? random_range(MONS_BLORK_THE_ORC, MONS_EROLCHA) :(lev > 3) ? random_range(MONS_IJYB, MONS_EDMUND) :random_range(MONS_TERENCE, MONS_SIGMUND));
((lev <= 3) ? _choose_unique_by_depth(0) :(lev <= 7) ? _choose_unique_by_depth(1) :(lev <= 9) ? _choose_unique_by_depth(2) :(lev <= 13) ? _choose_unique_by_depth(3) :(lev <= 16) ? _choose_unique_by_depth(4) :(lev <= 19) ? _choose_unique_by_depth(5) :_choose_unique_by_depth(6));