going between levels. Also, even stationary monsters can disappear, although only by doing that or getting far out of LOS. (Maybe pacification gives such monsters the power to move, for the sake of peace :) ?)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6028 c06c8d41-db1a-0410-9941-cceddc491573
HDFQR3WVDBL62P3RTJ4LBIOTHHL2ZN4FHKUIBCERHLQYDRLHRTKQC S6NJIL6VIKUYD4VVXOT7V237J5WCKOIEBTNIMIF54CABA46KUETQC BMZK7EPYNL2TBAQ7AWEJD466B4LI3RBPDXAIZCKBKJRIWOW7DCOAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC VEVPRVWGRHRKBBUTO64ELK3NPZANUQI3ZZ7F23YXJQLKIORUW3HQC U56SICUKK36SJAG3QKV4WGDSAXOW5BELRPZGHTRAMZVUV56AESVAC F4FAPEZ5P5CPHZIHUSRYULB3LY4LOJCUC7DZAYVL77LFFBUBCUNAC HIRKGUMNJPWKSVTR6TVBPD3MWNA63CEHCLCIPWEMGDFHVB3NPLDQC // which it can leave the level, make it start doing so.if (mon->travel_target == MTRAV_NONE)
// which it can leave the level, and it can move (or at// least teleport, as a mimic can), make it start doing so.if (mon->travel_target == MTRAV_NONE&& !mons_is_truly_stationary(mon))