If a monster leaving the level is one square away from a trap, make it

leave the level then. This will have to do until there's some way to fake the trap trigger message.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6001 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dolorous  on June 20, 2008
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