Fix permanent-MP abilities being usable when only temporary MP (e.g.

from a ring of magical power) is available. [2664906] This does not apply to HP costs because there's no way to abuse that. In theory it might still be possible to get negative real MP with the high/low magic mutations.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9347 c06c8d41-db1a-0410-9941-cceddc491573

Created by  haranp  on March 6, 2009
KXZZNIE7SKHNX5T34URQMCBSCRAX4NBXUQPAAGAYC2FT3XZJDEAAC
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