only display the associated messages if the effects actually changed something.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3305 c06c8d41-db1a-0410-9941-cceddc491573
KZ362RP6C7HRFQB66QL3PBRG7MBEPLRKTFMJYK7DFJQKERFGNFXQC XYBPIU6AQ77EID4VNOMI7KQZULZI4VBZHHIGBRYO7QRJVCODEKYAC XDJGQNFELURGXMUAOOVALQMSLAJVHMG63KPKVA33HTJFVZROGZ4AC YHZT2CQWGOG7K7EP3KHT26E7KFNLOYBLCI5OKHWZKGUQY5IVYSMQC CQ24AVAI6SW3AHTIDMLPSTRRBEU6FHRF5I5FD6G5QIYE6PO4BQMQC BWHU47MJ7KAVKMKMRBVYLOHUCASSNVCGPC3SPMNBAC7DLI6XX2YQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC E42EFZ3RINKLTGOJJZAH2N5QF3P4S5NCO5T52HLXJRMBPP463HTAC apply_to_all_dungeons(shuffle_all_decks_on_level);shuffle_inventory_decks();god_speaks(GOD_NEMELEX_XOBEH, "You hear Nemelex chuckle.");
bool success = false;if (apply_to_all_dungeons(shuffle_all_decks_on_level))success = true;if (shuffle_inventory_decks())success = true;if (success)god_speaks(GOD_NEMELEX_XOBEH, "You hear Nemelex chuckle.");