annoyed by the damage from that beam.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7797 c06c8d41-db1a-0410-9941-cceddc491573
M53SMQWSTQBB24VSHBX7KJAAMMWGVKKPKV4TLMFHONWYYCNEDRGAC
5FHWTG7M6FW4B3I33YI7QSM3OZIB6ZGC6TI6JISSLY5Y43HI56VAC
FZKMVCODMWQEVVBBQHTTXFBRO4LZEYLB646ZPVUMLHH6EER7FAOAC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
7YUGK5Q64KG5O7GJGTUBRRLHAHBCJ5YOE23YUPT6UBKUSB67CYAQC
mon->hurt(beam.agent(), hurt_final, beam.flavour);
mon->hurt(beam.agent(), hurt_final, beam.flavour, false);
else monster_die(mon, beam.thrower, _beam_source(beam));
else
monster_die(mon, beam.thrower, _beam_source(beam));