git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4351 c06c8d41-db1a-0410-9941-cceddc491573
OYPZUHLG34Y64LSNG3G4GTCOZJWV2JOLKWFDUMVRAVFXKXUERPEQC EB33TUEEJFHMEO6YHEXSYX3MBXHNPEFNMZL2VA75GOGKY6POSF2AC PUZ35HA537R2HZPB7SZ5KLHDOR2DXNQG7CM2UQ7LIHF55GR7LN5QC Q263OF72GJOH2VQHGCF5IYZ5UHKV5DNX3J3WTCEONPN3WGGNZOUQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC NY5JJY33IHF5EKTLPDFVYTN3PFNKV4A3MAH5MRQ3AWH53L2HFIQQC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC U6ILMKBXTQZYT62IGD2CALYNU4VQGRSTHN6QBFBU7BVUBHWYOEQQC #ifdef USE_TILE// Tile mode doesn't need to compress the HUD, and uses this area for// other things. I don't want to risk breaking tiles, so leaving alone --pld# define HUD_WIDTH 39# define HUD_HEIGHT 17#else