Didn't do anything with exp as there didn't seem to be consensus.
Not implemented:
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4043 c06c8d41-db1a-0410-9941-cceddc491573
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// y: View gets leftover; then mlist; then message// mlist might be left with less than MLIST_MIN_HEIGHT, but// that's the breaks.
// y: View gets as much as it wants// mlist tries to get at least its minimum// msg expands as much as it wants// mlist gets any leftovers
{const int saved_leftover_y = leftover_y();_increment(viewsz.y, saved_leftover_y, Options.view_max_height);if ((viewsz.y % 2) != 1) --viewsz.y;if (mlistsz.y < Options.mlist_min_height){_increment(mlistsz.y, saved_leftover_y, Options.mlist_min_height);}}_increment(msgsz.y, leftover_y(), INT_MAX);
_increment(viewsz.y, leftover_leftcol_y(), Options.view_max_height);if ((viewsz.y % 2) != 1) --viewsz.y;if (mlistsz.y < Options.mlist_min_height)_increment(mlistsz.y, leftover_rightcol_y(), Options.mlist_min_height);_increment(msgsz.y, leftover_y(), MSG_MAX_HEIGHT);_increment(mlistsz.y, leftover_rightcol_y(), INT_MAX);
draw_hp_bar(you.hp, you.hp_max);#elseclear_to_end_of_line();#endif
draw_hp_bar(19, y, you.hp, you.hp_max);
static void _print_stats_wp()
static void _print_stats_ev(int x, int y){cgotoxy(x+4, y, GOTO_STAT);if (you.duration[DUR_FORESCRY])textcolor(LIGHTBLUE); // no end of effect warningcprintf( "%2d ", player_evasion() );textcolor(LIGHTGREY);}static void _print_stats_wp(int y)
if (you.redraw_hit_points) { you.redraw_hit_points = false; _print_stats_hp(); }if (you.redraw_magic_points) { you.redraw_magic_points = false; _print_stats_mp(); }if (you.redraw_strength) { you.redraw_strength = false; _print_stats_str(); }if (you.redraw_intelligence) { you.redraw_intelligence = false; _print_stats_int(); }if (you.redraw_dexterity) { you.redraw_dexterity = false; _print_stats_dex(); }if (you.redraw_armour_class) { you.redraw_armour_class = false; _print_stats_ac(); }
if (you.redraw_hit_points) { you.redraw_hit_points = false; _print_stats_hp ( 1, 3); }if (you.redraw_magic_points) { you.redraw_magic_points = false; _print_stats_mp ( 1, 4); }if (you.redraw_strength) { you.redraw_strength = false; _print_stats_str( 1, 5); }if (you.redraw_intelligence) { you.redraw_intelligence = false; _print_stats_int( 1, 6); }if (you.redraw_dexterity) { you.redraw_dexterity = false; _print_stats_dex( 1, 7); }
if (you.redraw_evasion){cgotoxy(5, 6, GOTO_STAT);if (you.duration[DUR_FORESCRY])textcolor(LIGHTBLUE); // no end of effect warningcprintf( "%d ", player_evasion() );textcolor(LIGHTGREY);you.redraw_evasion = 0;}
if (you.redraw_armour_class) { you.redraw_armour_class = false; _print_stats_ac (19, 5); }// (you.redraw_armour_class) { you.redraw_armour_class = false; _print_stats_sh (19, 6); }if (you.redraw_evasion) { you.redraw_evasion = false; _print_stats_ev (19, 7); }
if (you.wield_change) { you.wield_change = false; _print_stats_wp(); }if (you.quiver_change) { you.quiver_change = false; _print_stats_qv(); }
if (you.wield_change) { you.wield_change = false; _print_stats_wp(11); }if (you.quiver_change) { you.quiver_change = false; _print_stats_qv(12); }
// For some odd reason, only redrawn on level change.void print_stats_level(const std::string& description){cgotoxy(7, 10, GOTO_STAT);textcolor(LIGHTGREY);#if DEBUG_DIAGNOSTICScprintf( "(%d) ", you.your_level + 1 );#endifcprintf("%s", description.c_str());clear_to_end_of_line();}void draw_border(void){textcolor( BORDER_COLOR );clrscr();redraw_skill( you.your_name, player_title() );cgotoxy(1, 2, GOTO_STAT);cprintf( "%s %s",species_name( you.species, you.experience_level ).c_str(),(you.wizard ? "*WIZARD*" : "" ) );textcolor(Options.status_caption_colour);
cgotoxy( 1, 3, GOTO_STAT); cprintf("HP:");cgotoxy( 1, 4, GOTO_STAT); cprintf("Magic:");cgotoxy( 1, 5, GOTO_STAT); cprintf("Str:");cgotoxy( 1, 6, GOTO_STAT); cprintf("Int:");cgotoxy( 1, 7, GOTO_STAT); cprintf("Dex:");cgotoxy( 1, 8, GOTO_STAT); cprintf("Gold:");cgotoxy( 1, 9, GOTO_STAT); cprintf("Experience:");cgotoxy(19, 5, GOTO_STAT); cprintf("AC:");cgotoxy(19, 6, GOTO_STAT); cprintf("Sh:");cgotoxy(19, 7, GOTO_STAT); cprintf("Ev:");if (Options.show_turns){cgotoxy(19, 8, GOTO_STAT); cprintf("Turn:");}textcolor(LIGHTGREY);cgotoxy( 1,10, GOTO_STAT); cprintf("Level");} // end draw_border()
textcolor(LIGHTGREY);cgotoxy(7, 12, GOTO_STAT);#if DEBUG_DIAGNOSTICScprintf( "(%d) ", you.your_level + 1 );#endif