git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6521 c06c8d41-db1a-0410-9941-cceddc491573
R4HHAP27V6RU7AVHYJ3TVOA6Y4RMWIN24XLGD4O2PE6DEGM3RIHQC GVGXBXSBHPEE3S3O2YQAXL57B5CZ3B63QIXGODFU67Z2SRYWSLBQC 2FJSQ4Z2VZOO4OL6C2JKECOGJGIE7OWGT4JJ2V2VYF7FYZMQ4FPQC OHOFJZ6S5AJUO5EFVGG7HJHRPSXJSTJD2DDXAERT4LNVWDK23K6AC KQIBMNNIWPASVGF6PSANLE74FM4WLHS3V2HWFT7VLWJQMER7RUIAC IGYOTV23Y6E6EC6HOBDYLPIBHMMMH376R6O5WTX2IKHFXQDWG2MAC J44YLLLSMPKEY3IXV3CPOM257PQZW45A4QWSSBYVFXS5T5XGQQWAC OEHJJ5X5CBOHTXISZLJHVLCAPH77RYSVKKBGW3US2GGXZMZJ5CEQC EJKHYV2Z6UPRVYUAL4WRW33GBNHYBFPMPA57HMBX2LQKXHIUO5VQC NPTVMSNYWIALN2GSKESU6NKX7XNG7QDH2TNIWUB6R6NHCLK32NFAC IBONFFRJOJEKWUXXYITSPMEINMJB5AJ5Z7HHYUAC4HG7CLTRRNJQC MCBXXIV6GICTZB56APSXMJEI63FVQWVZR3H2DRNMMFDH2XCGK4JAC Y3ZCJ2CZJYJAEB76HS4EY4GD64TDPPKANQVNDEH2OJPRDPZWJNYAC LNW53A3J35SCWIDDB7GPGFRK2SOQ7RHHRJEC7GKWDOJXJ7JORO4QC RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC ILN2K6ASDZSMEHOPJ22IZLZJUO6DDGZTKAKXM3YXG6JZZHJNLX4AC 27T43MPEOVJQNIIRB2XJ2GRXTJY5P7IL56MWFKYTS35TQVQN23OAC R6XS2HO5QX2FJUGL5UQQRNETKCMYWTUFPHPPS5SYWK3OQA4UDUQQC MXOCLQAUGWLOS7AOTYZ46JZDMRL4EVRK5YN4JJUQ76GLKBOBHEVAC 2ZZD6EYMSPVCXZTICL4VGYGGQRRWDLZ24KBCDBVIYC54OZ4C6GGAC WTBI53EKHGSNOQJ7DJVKJNKGW2VFFEDYTQATU53WFH3IAMSSGOZAC 3PUH7BCEN6V6KDHCQQLXFTZZJXEF4OYLIQBIXHLWHDCTB57YKPBAC \key{(} & Weapons (\key{w}ield) & Move into monsters to attack them.\\\key{)} & Missiles (\key{f}ire) & Wield a bow to fire arrows. Press \key{f?} for help.\\
\key{)} & Weapons (\key{w}ield) & Move into monsters to attack them.\\\key{(} & Missiles (\key{f}ire) & Wield a bow to fire arrows. Press \key{f?} for help.\\
When you get some more time, you can read crawl_manual.txt in the /docs
I suggest printing it out and following its instructions while playing yourfirst few games (you can also press '?' twice while playing for a list ofcommands).When you get some more time, you can read crawl_manual.txt in the docs/
armours give more protection, but may hamper your ability to fight and tododge attacks aimed at you. These can also be cursed.
armours give more protection, but may hamper your ability to fight and tododge attacks aimed at you. These can also be cursed.
meant to be thrown by hand; other missiles need an appropriate launcher to bewielded (eg arrows are much more effective when shot with a bow).
meant to be thrown by hand; other missiles need an appropriate launcher tobe wielded (e.g. arrows are much more effective when shot with a bow).
limited uses (scrolls and potions can only be used once each, wands containonly a certain number of charges). Wands are 'Z'apped, scrolls are 'r'ead andpotions are 'q'uaffed.Unfortunately, you won't at first know what a wand, scroll or potion does; itwill only be described by its physical appearance. But once you have used, forexample, a potion of healing, you will in future recognise all potions ofhealing.
limited uses (scrolls and potions can only be used once each, wands containonly a certain number of charges). Wands are 'Z'apped, scrolls are 'r'eadand potions are 'q'uaffed. Unfortunately, you won't at first know what awand, scroll or potion does; it will only be described by its physicalappearance. But once you have used, for example, a potion of healing, youwill in future recognise all potions of healing.
difficult to work out exactly what one does. They are put on with 'P' (put on)and can be removed with the same command, or also with 'R'. They can, likeweapons, be cursed.
difficult to work out exactly what one does. They are put on with 'P' (puton) and can be removed with the same command, or also with 'R'. They can,like weapons, be cursed.
hungry. Monsters' corpses, also %, can be eaten if chopped up (the 'c' ommand),but not all of them are healthful, and many species of player-character dislikeeating raw flesh unless very hungry.
hungry. Monsters' corpses, also %, can be eaten if chopped up (the 'c'command), but not all of them are healthful, and many species of playercharacter dislike eating raw flesh unless very hungry.
Macros and keymaps are stored in a file called macro.txt in your mainCrawl directory or your home directory. You can change where the fileis read from and written to by specifying an alternate directory onthe command line with -macro <dir> or with the crawl_dir option in yourinit file (see crawl_options.txt for details). The macro.txt file ishuman readable and editable, but you might have to figure out the keycodes for non-alphanumeric keys through in-game experimentation orexternal utilities.
Macros and keymaps are stored in a file called macro.txt in yoursettings/ directory. You can change where the file is read from andwritten to by specifying an alternate directory with the macro_diroption in your init file (see options_guide.txt for details). Themacro.txt file is human readable and editable, but you might have tofigure out the key codes for non-alphanumeric keys through in-gameexperimentation or external utilities.
the 'H' and 'S' glyphs should be dispensed with (but many older vaultsuse them, of course) - especially as there's no glyph for ice statues.
you might see many older vaults still using the deprecated 'H' and 'S'glyphs which should otherwise be dispensed with.
Direction Move cursor.Shift-Direction Move cursor in bigger steps (check the optionor / Direction level_map_cursor_step).
direction Move cursor.Shift-direction Move cursor in bigger steps (check the optionor / direction level_map_cursor_step).