In ouch(), use NON_MONSTER instead of 0 as the index for non-monster

attacks, so as to avoid overlap with the first monster on the level.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6985 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dolorous  on September 25, 2008
RWCCZ64BG3HSOTM54ANIGENC3F3AIR42LJFRYSAKMCPCIUSOZY5QC
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