chance when equipped, as was claimed in unrand.h.
Make Beogh throw weapons of electrocution (rather than orc slaying) at non-Orcs getting this retribution effect by drawing the card of Wrath.
Replace the "Holy Armour of Zin" with the "amulet of the Air" (as suggested by Lemuel). Added the necessary tile, too - my first tile made totally from scratch, and I'm totally proud of it, whoohoo!
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4405 c06c8d41-db1a-0410-9941-cceddc491573
SHSIZVHSB4RPTLGMFJXUDVHF3FTEZZYCRIH4CBZP4MXOBR3HC4QAC OCGSM3TA4KYVM4JXHTHPA2SLY7EF6NPSIU4LJDRSQ2PJ6X7BP6CQC MJRXH3WGYWQK3PONPCZSAVOKSAGVJZCLXYA476KTEBAJZ744JJXAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC KYVZGUJXV23ELA4CKPVQZO3NTJCODXMCWYAZJYWVWJVLPETNHLGQC SS6MUIJYTGIVBYU356Z563QJWLJ47QNHSJWS7GJTS7EATZH2ESJQC 5BJPWUPLJFS34FUTFJVKA4A52YMIGV6EWDXLNSDCWBJWBGVSQFGQC ICPELTV6YVJTUITAKA4JXBHQPKG5OC3Z2V2KRCTNM7AEKHN6I2GAC PBKRKGKARGZSLVFVDTK5NWDXQD26NHNN67LDSSB75CLEWBR6TLEQC XGZ2A5AV5EYDY2BOJ5DCXXRL2VPFOFIANTYEJYAITSAW2N5BVK7QC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC SEXTAB43OKE5D5NNPNNPJXWR3CLJVRL7VSLMKDATDRLNX4FI3AFQC ASLW3Z5PAVZSWJEMMMVZT226P44EKSAD47QS72JIFJESAI3RPN3AC BFZZ7DFLZM4WNHQOKWDJENZOLMXH3UPHZ437BMISYJ3VSO2Y57WQC 627QATWYWAYCCD3YFK2ZTFC2BPQF5DYFDLCTV6ULH53UVJOA265AC 652WD4FIJ7E2WV2M2RSIJXVKZULJHKMRMH7P3DKXLUX6WLEZLY3AC KFULGQQOHWUTXOM3BXCCYPGGVGGY4Z6265XUFRCBPNLTZAEHJZSQC P3BAFR6LTI7HANQCRLZWJ7LRJYFPFYIG7OVZV4RZM5EAMODRJKZAC EEZCC5GUYHETFQV4KSZJSJ6BTTWZHKS7RXQ25XQ6ODGKLDD4XFRAC 72GIZBEMQLEF3TITOHABWHRLL5TE7KOUSVWOUEHFMO2OZQ4EIB7AC E3X5HVN5UN75OMTJA6JFQBNZ54P37NDZLZZF7EFBZZC45KR73YGAC SN3VSV7G6NF6NLX5E47QJQQFDIPC2LQUUYGZMH6AWBF3FOUHXCBQC HFCPPPYI366EDKNBDGVNSAW76OGQA2NYTKLSP4LC3VYKHPLWFJ6QC TLTANJP2MIQGO5I6HSL6R3J2NIWURGQMZZSZJSSGC72ESTF3F66AC 7K5P2GRF6QUXTMERG2R3BB6DZFQYJQ6V2KNPMBPFDLOP36NQILPAC set_item_ego_type( item, OBJ_WEAPONS, SPWPN_ORC_SLAYING );
// Need a species check in case this retribution is a result of// drawing the Wrath card.if (you.species == SP_HILL_ORC)set_item_ego_type( item, OBJ_WEAPONS, SPWPN_ORC_SLAYING );elseset_item_ego_type( item, OBJ_WEAPONS, SPWPN_ELECTROCUTION );
if (is_evil_item(you.inv[item_wield_2])&& (you.religion == GOD_ZIN || you.religion == GOD_SHINING_ONE|| you.religion == GOD_ELYVILON))
if (is_evil_item(item) && is_good_god(you.religion))
// only used for Singing Sword introductionconst bool was_known = item_type_known(you.inv[item_wield_2]);const char *old_desc = you.inv[item_wield_2].name(DESC_CAP_THE).c_str();
const bool was_known = item_type_known(item);// only used for Singing Sword introducing itself// (could be extended to other talking weapons...)const char *old_desc = item.name(DESC_CAP_THE).c_str();
// if (Options.easy_unequip)return (!remove_ring(item_slot));// mpr("You've already put that on!");// return (true);
return (!remove_ring(item_slot));