git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@827 c06c8d41-db1a-0410-9941-cceddc491573
UPSO7EF3NRXCZ46AOOWCGK6WZU5NJB4ZUH6JOV344KSNHNV2X32AC # Hobgoblin PrisonNAME: erik_entry_25TAGS: entryORIENT: floatITEM: knife, club, stone, wand of digging, hammerITEM: weight:20 potion of confusion / potion of paralysisMONS: hobgoblin, kobold, fungus, gnoll, orc, Ijyb, goblinMAPccccccccccccccccccc...ccccccccccccccccccccxxxxxxxxxxxxxxxxxx+++xxxxxxxxxxxxxxxxxxccxxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxxccxxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxxccxxx....x........xx...xx........x....xxxccxxx.xx.G........x.....x........G.xx.xxxccxxx...2x........x.1.1.x........x.2..xxxccxxxxxxxx...cc...xx+++xx...cc...xxxxxxxxccxxx....x...cc.............cc...x....=.<ccxxx.xx.G.......................G.xx.xxxccxxx..1.x.......................x....xxxccxxxxxxxx.......................xxxxxxxxccxxx....x...cc...cc...cc...cc...x....xxxccxxx.xx.G...cc...cc...cc...cc...G.xx.xxxccxxx.4..x.......................x..5.xxxccxxxxxxxx.......................xxxxxxxxccxxx....x.......................x....xxxccxxx.xx.G...cc...cc...cc...cc...G.xx.xxxccxxx.2..x...cc...cc...cc...cc...x...2xxxcc(xxxxxxx.......................xxxxxxxxcc[xx..7.x.......................x....xxxcc{xx.xx.G.......................G7xx.xxxcc.xx....x...cc...cc...cc...cc...x....xxxccdxxxxxxx...cc...cc...cc...cc...xxxxxxxxccexx3..1x.......................x....xxxxc.xx.xx..........xx===xx........G.xx6xxxcc.f=3...x........x~~~22x........x.g..xxxccxxxxxxxxxxxxxxxxxx=xxxxxxxxxxxxxxxxxxxxccxxxxxxxxxxxxxxxxxx=xxxxxxxxxxxxxxxxxxxxccxxxxxxxxxxxxxxxxxx=xxxxxxxxxxxxxxxxxxxxccxxxxxxxxxxxxxxxxxx=======hixxxxxxxxxxxxccccccccccccccccccccccccccccccccccccccccccENDMAP############################################################################### Lazy Man's VaultNAME: erik_entry_26TAGS: entryORIENT: float# deliberately has no stairsMAP........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c........................................ENDMAP############################################################################### Kaf Zayin# with my luck, this will be something horribly offensiveNAME: erik_entry_27TAGS: entry no_monster_genORIENT: floatFLAGS: no_rotate no_hmirror no_vmirrorMAPcccccccccccccccc..ccccccccccccccccccc..................................cc...x...............xx.............cc..xxxxxx..........xxxxxxxx........cc.xxxxxxxx.........xxxxxxxxxxx.....cc..xxxxxxxx.........xxxxxxxxxxxx...cc.....xxxx..............xxxxxxxxx..c.......xx........[<..........xxxxx.........xxx.......({............xxx..c.......xxx.....................xx.cc.......xxx.....................xx.cc........xxx...........xxxxxxxxxxx.cc........xxx..........xxxxxxxxxxx..cc.........xx.........xxxxxxxxxxx...cc..................................ccccccccccccccccc..ccccccccccccccccccENDMAP############################################################################### Shusaku - Inseki, "ear-reddening move"NAME: erik_entry_28TAGS: entryORIENT: float# deliberately has no stairsMAP........................................c.c.c.c.c.c.c.c.c.x.a.a.c.c.c.c.c.c.c.........................................c.c.c.x.c.c.c.c.c.x.a.c.a.c.a.a.x.c.c.........................................c.c.a.a.c.x.c.c.a.x.x.a.a.c.a.x.c.c.c.........................................c.c.c.c.c.c.c.c.c.c.c.x.x.x.c.c.x.c.c.........................................c.c.c.c.c.x.c.c.c.c.x.c.c.c.c.x.x.c.c.........................................c.c.a.c.c.c.c.c.c.c.c.c.c.c.c.x.a.a.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.a.a.a.x.x.x.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.x.a.a.a.x.........................................c.c.c.c.c.c.c.c.c.x.c.c.x.a.a.x.x.x.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.a.a.x.c.x.a.c.........................................c.c.a.c.c.c.c.c.c.c.c.c.c.c.a.x.x.a.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.a.x.a.x.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.a.c.a.x.a.a.c.........................................c.c.a.c.c.c.c.c.c.x.c.x.a.c.a.x.c.c.c.........................................c.c.c.c.c.c.x.c.a.c.c.x.a.x.a.x.a.c.c.........................................c.c.x.c.x.c.c.x.c.c.c.x.a.a.x.a.a.c.c.........................................c.c.c.c.c.x.a.x.a.c.a.a.x.x.x.x.a.a.c.........................................c.c.c.c.c.c.x.a.c.a.a.c.a.x.x.c.x.a.c.........................................c.c.c.c.c.c.c.c.a.c.c.a.c.x.c.x.c.x.c........................................ENDMAP############################################################################### Shussai - Go Seigen, infamous tesujiNAME: erik_entry_29TAGS: entryORIENT: float# deliberately has no stairsMAP........................................c.c.c.c.x.c.c.c.c.c.c.c.c.c.x.c.c.c.c.........................................c.x.x.x.x.a.a.c.c.c.c.c.a.a.x.c.c.c.c.........................................c.x.a.x.a.x.c.a.a.x.a.c.c.c.c.c.x.c.c.........................................c.a.a.a.a.c.x.x.a.c.a.c.c.x.c.a.x.c.c.........................................c.c.c.c.c.c.x.a.a.a.x.x.x.x.x.a.c.c.c.........................................c.c.c.c.c.x.c.x.c.x.c.c.a.x.a.c.c.x.c.........................................c.c.c.c.c.c.c.x.c.c.c.c.a.a.x.x.x.c.c.........................................c.a.a.c.c.c.a.c.c.c.c.c.c.c.a.a.c.a.c.........................................a.c.c.a.a.c.c.a.c.c.c.c.c.c.c.a.c.c.c.........................................c.a.a.x.x.x.x.c.c.x.c.c.c.a.c.x.a.c.c.........................................x.c.x.c.x.c.c.c.c.c.x.c.c.c.c.x.a.c.c.........................................c.c.x.c.x.c.c.c.c.c.c.x.c.x.c.x.x.a.c.........................................c.c.a.x.a.a.x.c.c.c.c.a.c.x.x.a.x.a.c.........................................c.c.a.c.a.x.c.c.c.c.c.c.a.x.a.a.a.x.c.........................................c.c.a.c.a.x.c.c.c.c.x.x.x.a.c.c.c.x.c.........................................c.a.x.x.x.x.x.x.x.x.a.a.x.c.a.c.x.c.c.........................................c.c.a.a.x.a.a.x.a.a.x.a.a.a.c.a.a.x.c.........................................c.c.c.a.a.x.a.a.c.c.c.c.c.c.c.a.x.x.c.........................................c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c........................................ENDMAP############################################################################### RinriiNAME: erik_entry_30TAGS: entryORIENT: floatFLAGS: no_rotate no_hmirror no_vmirrorMAPcccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc...........................................................cc.vvv...vvv....v..............v.....vvv...vvv...............cc.vvv...vvv...vvvvv.........vvvv....vvv...vvv...............cc.vvv...vvv.....vvvvv......vvvv.....vvv...vvv...............cc.vvv...vvv.......vvvvv...vvvv......vvv...vvv..vvvvvvvvvvvv.cc.vvv...vvv.........v...vvvv........vvv...vvv..vvvvvvvvvvvv.cc.vvv...vvv...........vvvvv.........vvv...vvv...............cc.vvv...vvv.........vvvvv...........vvv...vvv...............cc......vvv........vvvvv..................vvv................cc.....vvv......vvvvv....................vvv.................cc....vv.........v..........[({.........vv...................cc...........................................................cccccccccccccccccccccccccccc...cccccccccccccccccccccccccccccccENDMAP############################################################################### Mitsuhiro ItakuraNAME: erik_entry_31TAGS: entryORIENT: floatFLAGS: no_rotate no_hmirror no_vmirrorMAPcccccccccccccccccccccccccccccccccccccccccccccc...............................G...........cc...G.....GGGGGGGGGGG..........G.G..........cc...G.....G.................GGG...GGG.......cc...G.....G..............GGG..GGGGG..GGG....cc.GGGGG...G...........GGG...............GGG.cc...G.....GGGGGGGGG.......GGGGGGGGGGGGGG....cc...G.....G.G.....G.......G............G....cc..GGG....G.G.....G.......GGGGGGGGGGGGGG....cc..GG.G...G..G...G........G............G....cc.G.G.....G..G...G........GGGGGGGGGGGGGG....cc.G.G.....G...GGG......G....................cc...G.....G...GGG......G...GGGGGGGGGGGGG....cc...G....G...G...G....G....G...........G....cc...G....G..G.....G..G.....G...........G....c....G...G..G.......G.......GGGGGGGGGGGGG..................................................ccccccccccccccccccc([{ccccccccccccccccccccccc.........................................................G...........G....G.....G.........c...........G............G....G....G........cc....GGGGGGGGGGGGGGGG.....G...G...G.........cc..........G...............GGGGGGGGGGGG.....cc.........G.....G......G........G...........cc.........G......G......G.......G...........cc........G....GGG.G......G...GGGGGGGGG......cc.....GGGGGGGGG...G.............G...........cc.........G...G.................G...........cc.........G...G..........G......G...........cc........G....G..........G.GGGGGGGGGGGG.....cc........G....G.........G.......G...........cc.......G.....G....G....G.......G...........cc......G......G....G...G........G...........cc....GG........GGGGG...G........G...........cc...........................................ccccccccccccccccccccccccccccccccccccccccccccccENDMAP############################################################################### Yin-YangNAME: erik_entry_32TAGS: entryORIENT: floatFLAGS: no_rotateMAPxxxxxxxxxxxvvvvvvvvvvvvxxxxxxxxxxxxxxxxvvvvv...........vvvxxxxxxxxxxxvvvv......GGGG.......vvvvxxxxxxxxv.......GGGGG.GGG.......vvvxxxxxv.....GGGGGG..G...GGG......vvxxxvv...GGGGGGG.GG.......GG.....vvxxv...GGGGGGG.G......GG...G.....vxvv..GGGGGGG.G.......GG....G....vxv...GGGGGGG.G.............G.....vv..GGGGGGGG.G..............G....vv..GGGGGGGGG.G.............G....vv..GGGGGGGGG.G.............G....vv..GGGGGGGGGG.G............G....vv..GGGGGGGGGGG.GG..........G....vv...GGGGGGGGGGG..G........G..[..vvv..GGGGG..GGGGGG.G.......G..{..@xv...GGGG..GGGGGG.G......G...(..vxvv...GGGGGGGGGGGG.G...GG.....vvvxxv.....GGGGGGGGGG.GGGG......vvxxxxvv.......GGGGGG.GG.......vvvxxxxxxvvvvv.................vvvxxxxxxxxxxxxvvvv...........vvvvxxxxxxxxxxxxxxxxxvvvvvvvvvvvvvxxxxxxxxxxENDMAP############################################################################### Hello? Cthulhu calling!NAME: erik_entry_33TAGS: entryORIENT: floatMONS: pit fiend# Pan demon would be more appropriate, but they're enormously buggy when used this way.# Shadow fiend would too, but might be too easy for spoiled mummies.ITEM: potion of decay / potion of paralysis / potion of poisonMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxccccccdccccccxxxxx.....xxxxxxxxxcccccccxxccccccxxx......xxxxxxxxccccccccxccccccccxxx.....xxxxxxxxccccccccxccccccccxxx.....xxxxxxxxccccccccxccccccccxxxx.xxxxxxxxxxxccccccccxccccccccxxxx.xxxxxxxxxxxccccccccxccccccccxxxx.xxxxxxxxxxxccccccccxccccccccxxxx.xxxxxxxxxxxdxxxxxxx1xxxxxxxdxxxx.xxxxxxxxxxxccccccccxccccccccxxxx.xxxxxxxxxxxccccccccxccccccccxxx...xxxxxxxxxxccccccccxccccccccxxx...xxxxxxxxxxccccccccxccccccccxx....xxxxxxxxxxccccccccxccccccccxxx...xxxxxxxxxxccccccccxccccccccxxxx.xxxxxxxxxxxxcccccccxcccccccxxxxx.xxxxxxxxxxxxxccccccdccccccxxxxbb.bbbxxxxxxxxxxxxxxxxxxxxxxxxxxxb...(bxxx..........................b.[...................xxxx.....b...{bxxx...............xxxx.....bb.bbbxxxxxxxxxxxxxx.xxxxxxx.....ENDMAP##############################################################################